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paj
Member Since 11 Jul 2009Offline Last Active Yesterday, 06:41 PM
Community Stats
- Group GMC Member
- Active Posts 94
- Profile Views 3478
- Member Title DeFall
- Age 16 years old
- Birthday January 10, 1997
-
Gender
Male
-
Location
Sweden
-
Interests
Making games.
-
Version
GM:Studio
19
Doing something right!
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Posts I've Made
In Topic: Draw_Text
18 April 2013 - 06:55 PM
Haha, yeah i know how it is
In Topic: Draw_Text
18 April 2013 - 04:48 PM
The draw_text function must be in the draw event, not in the step event...
In Topic: A Better Looking Save And Load Game Feature
16 April 2013 - 04:51 PM
I usually use .ini files and draw sprites as the interface. Works pretty well.
In Topic: Animation Is Buggy When Enemy Get Between Two Wall
09 April 2013 - 05:51 AM
Aha, I thought it was stuck forever... Well, have a moving variable. Create: moving = 1 //Start moving, Step: if moving = 1 and hspeed = 0 then hspeed = 4 and
if place_meeting(x-10,y,objWall) and place_meeting(x+10,y,objWall) then
{ sprite_index = sprStuck
hspeed = 0
moving = 0 }
else
moving = 1
if direction=0 then {
sprite_index=sprEnemyR
}
else
{
sprite_index=sprEnemyL
}
In Topic: Animation Is Buggy When Enemy Get Between Two Wall
08 April 2013 - 06:50 PM
After the "else", don't have that "hspeed = 4" then.
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