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Bzhuan

Member Since 01 Jul 2009
Offline Last Active Jun 15 2012 11:03 AM

Topics I've Started

Has basic sprite, needs an animation

14 June 2012 - 07:14 AM

I've already took the liberty to create the sprite, but I am no animator, so I might need some help from you guys.
Here is the sprite:
Posted Image
256x256
please keep the dimensions and white background.

All I need is a simple walking animation and jumping animation, in a bunch of .png images, a .gif, or a spritesheet, it doesn't matter (please NO .jpeg).

Thanks to whoever does this!

scaling screen resolutions

11 June 2012 - 08:57 PM

every 3d game I download seems to be only 640x480, and when in fullscreen, is still 640x480, and it's quite ugly seeing giant pixels derping around my 1680x1050 screen.
I never really cared about this until I got a better PC, because now that I can play some games at high-resolution, I am now quite annoyed by the low resolution in gamemaker.

How would one go about increasing the resolution in game maker? Am I missing something obvious? Is it in the coding?

3d problems

28 September 2011 - 01:33 AM

hey guys,I havent been using GM for a while, but here's the thing:
I am making a 3d platformer, but I am stuck (pretty much on the first step.)
Posted Image
I have started d3d, and I am currently trying to draw a block and getting the camera to work. I use the simplest way to do this;

In create:
tex=background_get_texture(tex_1)
  x1 = x;
  x2 = x+16;
  y1 = y;
  y2 = y+16;
  z1 = 8;
  z2 = -8;

In draw:
d3d_draw_block(x1,y1,z1,x2,y2,z2,tex,8,8)

and for the camera:
d3d_set_projection_ortho(o_player.x-320,o_player.y-120,640,480,0)

What's wrong? anything at all?

Using triggers for the first time

06 May 2011 - 03:27 PM

okay, so I make a new trigger, but how do you make it so that if it's true, you do the actions?
what I have:
if hp<1

and then it does the actions. sorry , I've never used triggers before, so I don't know how this works. please help?

key ...constants?

06 May 2011 - 02:27 AM

Just a quick question: what do you type in if you want to check a key?
something like:
keyboard_check() what do I put in the parentheses if I want to check a key? like "W" or something? How about the left and right keys? something like that?