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Xin

Member Since 24 May 2009
Offline Last Active Jun 20 2010 03:51 AM

Posts I've Made

In Topic: Wait Then Text

06 June 2010 - 09:35 AM

Try using an alarm. Set the alarm to room_sped*10 and in the alarm, set a variable to true. In the draw event, check if the variable is true. If it is, draw the text.

In Topic: Sloping 45 Degrees

06 June 2010 - 05:51 AM

Well, this might not be square but I pressed modify mask on the character sprite, then checked the rectangle circle.

EDIT: The sprite is 32x32 and it is a circle/oval shape.

In Topic: Sloping 45 Degrees

06 June 2010 - 05:48 AM

The origin is the center.

In Topic: Sloping 45 Degrees

06 June 2010 - 05:30 AM

My mask is square.

EDIT: Just tried it without the image_xscale, and it worked. But how do I make the character face the other direction? There should be a shorter way than making a mirror of all the sprites?

In Topic: Animating A Person

01 June 2010 - 10:46 AM

Bump!