Point based health system instead of number based
i think its like in arcade games. when u get hit, one or more points are removed.
Hesitating between WoW-like inventory and Diablo-like inventory.
wow inventory. every item takes one block http://www.blogcdn.c...2/inventory.jpg
diablo - smaller items takes one block. bigger up to 6
I like elder scrolls weight based inventory, easy enough to give each item a weight. Plus you can use that info to determine for example how fast or slow say the character can use say a weapon (ie how fast they can swing using a mace versus a baseball bat) which could also be determine by how strong the character is through either character choice or leveling up.