I randomly stumbled over this thread on facepunch:
http://www.facepunch...threads/1064243
I thought it would be useful to someone :D
Please note, that you might have to ask the guy that posted them, before you use them
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element_boy6522
Member Since 23 Apr 2009Offline Last Active Apr 14 2013 11:53 AM
Community Stats
- Group New Member
- Active Posts 418
- Profile Views 2614
- Member Title Your Awesome Friend
- Age 18 years old
- Birthday May 23, 1995
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Gender
Male
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Location
Denmark - Rudersdal
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Interests
Interests?... Well, i... I like banana cake and---
Nah, just kidding :D
Im interested in my homework, science, programing, spriting, exercising and playing VALVe games and BioShock.
Im an Atheist. So i guess i dont need to say im clever. My IQ equal 136, and i can do 50 pushups AFTER eating my favorite food.
So im pretty glad about myself.
You can always request me for small spriting jobs. c(-:
5
Lookin' good!
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Topics I've Started
Truckload of weapon sprites!
11 December 2011 - 11:56 AM
TF2 Engineer update!
23 June 2010 - 10:09 PM
Ok, i have reason to think that the long waited engineer update for tf2 will begin tomorrow!!!
- TF2 updates usually comes on thursdays
- tomorrow is the 24th... Wich is the number on the engineers toolbox
- Also, riddle #17 on the tf2 blog. There are 7 characters in "riddle #". 7+17=24
Background Glitch
08 June 2010 - 09:20 AM
Hi all! Im using 2 backgrounds: bg_nature and bg_snow. I use this code to make it partially follow the player:
This works perfectly with bg_nature, but if i change the background to bg_snow it moves the wrong horizontal direction
...Can anyone halp here?
with (background_index[0]) background_x[0] += x-xprevious; background_y[0] += y-yprevious; factor = 0.8; background_x[0] += (x-xprevious)*factor; background_y[0] -= (y-yprevious)*factor;
This works perfectly with bg_nature, but if i change the background to bg_snow it moves the wrong horizontal direction
...Can anyone halp here?
Background Follows Player
29 May 2010 - 04:21 PM
Hi, what is the best way to make a background follow the player? what i want is that the backgrounds y is always the same as the players y, and that when you move to the left the background moves slowly to the right and so on.
Thanks in advance
Thanks in advance
Use Tiles Behind The Object As Sprite
25 May 2010 - 10:02 AM
Hi, i have puzzled a little with sprite_add_from_screen, and i cant figure it out
What i wanted was that the walls "took a picture" of what was behind them and used the "pictures" as their sprites. How can i do that?
What i wanted was that the walls "took a picture" of what was behind them and used the "pictures" as their sprites. How can i do that?
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