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-BanditGames-

Member Since 15 Feb 2009
Offline Last Active Jan 03 2013 06:56 AM

Posts I've Made

In Topic: Plum Boy

17 February 2011 - 05:27 PM

yeah, I am hoping to revamp the physics engine, as it isn't the best it could be. This should be in the next update, which atm i do not know when that will be. I can give you a list of things going in the newest update:

Gruntie - The boss on level 8(right now there isn't a boss lol)
New enemies - Nectarines, cherries, and kiwis. Following the food character theme.
New levels - 8 new levels and a boss(hopefully a boss will be done)
Leaf ability - Allows the player to fall slower in the air.(good for gliding, and more control in the air)
Shout - Allows the player to destroy weak walls(new object) and also kill enemies around him.
Plum collection - this goes along with the story(below)
Achievements - much like xbox achievements, simple enough.
Unlockables - concept art, "costumes", ect.

that is on the list for now, more may be added though

In Topic: Plum Boy

17 February 2011 - 03:21 PM

Nice Posted Image Great graphics! The player a bit too hard to control though - too 'bouncy' - it's very easy to accidentally 'bounce' into spike pits.


Thank you! :D

Also, the bounciness was intended. I dont think you would want to purposely bounce into them :P

i could however, make things a bit easier to control while in normal mode. Beast mode however, is not going to change, as that is meant to be difficult.

In Topic: A Shapians Tale: information/disucssion

22 November 2010 - 08:59 PM

Yeah, they were a little bit more shaky back then, but not on purpose. I can't really replicate that style throughout the game since I have gotta better with drawing. But this newer style should turn out well for the game

I am however, going to change that logo, make it fit with these graphics :)

In Topic: A Shapians Tale: information/disucssion

22 November 2010 - 07:29 AM

I dunno. I feel like the art has lost the charm it originally had. Still, I'm glad to see the perseverance you have with this project.


the image up top is not the style, we are going with the old style, as you can see with the races. we noticed this too, however i like that image on the top as the opening image for now lol.

What i mean by old style, is that the edges are still hard, and drawn looking.

still keepin in oldskool JAk ;)

In Topic: A Shapians Tale: information/disucssion

21 November 2010 - 11:05 PM

*Subscribe*

I can't wait until a first demo gets released :P


Also, you might want to explain a bit more about the races on this topic as many people most likely won't click the link.


I was going to explain them a bit more, but i thought the post would be too long....i will edit my first post with a bit more added to the bit on races