yeah, I am hoping to revamp the physics engine, as it isn't the best it could be. This should be in the next update, which atm i do not know when that will be. I can give you a list of things going in the newest update:
Gruntie - The boss on level 8(right now there isn't a boss lol)
New enemies - Nectarines, cherries, and kiwis. Following the food character theme.
New levels - 8 new levels and a boss(hopefully a boss will be done)
Leaf ability - Allows the player to fall slower in the air.(good for gliding, and more control in the air)
Shout - Allows the player to destroy weak walls(new object) and also kill enemies around him.
Plum collection - this goes along with the story(below)
Achievements - much like xbox achievements, simple enough.
Unlockables - concept art, "costumes", ect.
that is on the list for now, more may be added though
Yeah, they were a little bit more shaky back then, but not on purpose. I can't really replicate that style throughout the game since I have gotta better with drawing. But this newer style should turn out well for the game
I am however, going to change that logo, make it fit with these graphics