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Eistee21

Member Since 08 Feb 2009
Offline Last Active Mar 30 2009 04:22 PM

Topics I've Started

Dropping System Problem

17 February 2009 - 06:06 PM

I saw some coding examples using this so i tried it out and first it worked perfectly, but when I created 2 different enemies using this they both got destroyed and dropped the items.

[codebox]create event

arrdrop[0]=obj_apple
arrdrop[1]=obj_weedhead



destroy event

var rand;
rand = floor(random(2));
instance_create(x,y,arrdrop[rand])

[/codebox]

Rpg Requests

14 February 2009 - 10:58 AM

Hey, I´m making a medieval Rpg (like everyone else xD) and I´m not that good at spriting.
I need monsters, Npc´s, tilesets, items etc. (it´s a side scroller)

For items:

Items in 32x32

Style: medieval bit cartoony


Npc:

height: 64
lenght: 32
An animation only if you want to do.

Monster/animal:

can be any size
Animations: walking, attacking (dying)



Credit list:

2 cr. per item

5 for an Npc

10 for a monster/enemy

3 for things like rocks, trees etc.

10 for backgrounds



Your credits:

Puffad: 8
Bronko: 14
zezimaip: 10
ekoz: 48
sam24: 2
wirsbobrsiw : 40







1-10 Spriting helper on the credits page

10-30 your name is on some signs

30-70 name a city/dungeon/monster/npc

70-100 name 2 city/dungeon/monster/npc

100-150 name 3 Npc/monsters and a big sign with your name

150 and more On top of credits page and 1 one the things before

Thank you.

Enemy Ai

12 February 2009 - 04:51 PM

I made an enmy that has an Ai that should create an arrow if the player gets near to it, but it keeps creating arrows all the time.
What can i do to make it create an arrow every 2 seconds?
i´ve got this step event:
[codebox]if distance_to_object(obj_playerb)<300{
instance_create(obj_orcarch.x,obj_orcarch.y,orcarr
ow)
}[/codebox]

Simple Ai

10 February 2009 - 04:12 PM

I made a simple Ai, but when the player dies the enemys keep moving.
I tried this but it seems to be really false xD
[codebox]if instance_destroy=obj_playerb
vspeed=0[/codebox]

Arrow Problem

09 February 2009 - 01:52 PM

I´m making a platform rpg, and i want to create the arrow at players position but how do i do that?
I tried this but didn´t work (i think it´s totally wrong)

[codebox]instance_create (x,y,obj_arrow)
x=obj_player
y=obj_player[/codebox]