Jump to content


Member Since 01 Nov 2003
Offline Last Active Mar 29 2016 08:13 AM

Posts I've Made

In Topic: Android Extension Async Event

25 September 2015 - 09:33 AM

I came across the same problem, and worked around it by checking async_load with ds_exists(async_load,ds_type_map). It's the only way I managed to stop the error from showing up.


At the start of the Social Asynchronous event, I put:


if ds_exists(async_load,ds_type_map)


If true, I run the rest of the event code, otherwise I don't.


Game Maker's asynchronous event should never hold async_load without it being a map (not sure what else it is), but it occasionally happens as you said.

In Topic: Yo Yo Games Showcase Server Error

18 September 2015 - 05:43 AM

I can't log in to the market place. Related?

In Topic: The Splendid GMC Jam 16 discussion topic

25 October 2014 - 08:06 AM

I posted my game in the games topic. (HTML5 version here)

This was a fun exercise, but I won't have time this weekend so I made something simple.


Best of luck to everyone, and I'll try to review a few games if I can find the time!

In Topic: The GMC Jam 16 games topic

25 October 2014 - 07:59 AM






You control the big "manjuu" (a kind of dumpling) and have to make sure the small one never lands on the ground. Collect "onigiri" (the triangle shaped things) to get points.


Play HTML5 version here


Or download here

In Topic: Why GameMaker create IOS is building a Yoyorunner?

02 October 2014 - 10:16 AM

Also update Game Maker. What version are you on?