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Member Since 02 Aug 2004
Offline Last Active Mar 27 2016 08:14 PM

Posts I've Made


18 March 2016 - 05:30 PM

I'm getting similar errors. I started using android yesterday, so I am trying to figure out if the problem is from my side/phone.


I noticed from the guide that they suggest last stable version of NDK as Android NDK 10e, but the only downloadable version is 11.


As of the first issue, I had similar one but was fixed after downloading the Local Maven repository for Support Librairise in extras SDK manager.

In Topic: Object is shaky when followed by view -Solved-

07 January 2015 - 09:00 AM

Yeah I figured that out but flooring the camera didn't work.. so I tried on the draw sprite and IT WORKED!


I have been trying to fix this for two days!


Thank you so much everyone!

In Topic: Object is shaky when followed by view -Solved-

06 January 2015 - 09:04 PM

Nicely spotted, I'm not sure why it was on 0.5 but it did not fix the issue. Thanks for the hints though.. seem like only solution i have is to go back to higher resolution where it doesn't appear too much..


This seem to be in the original FOxengine 2,3.. maybe a problem with newest GM versions' views... :(

In Topic: Object is shaky when followed by view -Solved-

06 January 2015 - 08:33 AM

I tried changing those thanks for the hint ut didn't seem to work out... I don't fully understand this engine in details. I might use too small sprites for this engine or something..

In Topic: Clicking both on UI buttons and off them

05 September 2014 - 05:13 PM

I was worried if it would work on mobile since the mouse isn't there until the moment of the click, I will try both though and see the best fit thanks!