I have loaded the sprite font as a sprite, named spr_font.
In an object's Create function, i have added:
global.font1 = font_add_sprite(spr_font,32,true,1);
Then in the Draw function:
draw_set_font(global.font1); draw_text(10,10, "Welcome");
The object is placed in the room, but I do not see the text drawn on screen.
I guess the issue is with the sprite font itself, coz I have tried all the parameter combinations in the code.