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iWizard

Member Since 01 Nov 2008
Offline Last Active Apr 02 2011 02:25 AM

Topics I've Started

[request] System Tray Dll

18 February 2010 - 04:25 PM

Hello Everybody.

I am currently looking for a System Tray DLL that has a few functions. Yes, I know there is are existing DLLs that make system trays, but they do not fit exactly what I am looking for. Two things that I am looking for in the DLL are Right-Click Menus and Balloon Notifications. Shaltif's System Tray has the right-click menus I want, but doesn't have balloon notifications. And MaxWinAPI 2 has the balloon notifications that I am looking for. Could anybody write a DLL that incorporates both the Right-Click Menus and Balloon Notifications?

Thank you very much.
Ryan Tse

Exploding String

06 February 2010 - 07:44 PM

Hello Everybody.

I am writing a game that is supposed to mimic the effects of a command line interface. I currently have the user enter a string into the window which is then taken in an argument format.

So basically,
[codebox]player chat hello[/codebox]
would then be translated into an array. Which would then become,
[codebox]array[0]="player";
array[1]="chat";
array[2]="hello";[/codebox]
But, the problem is that if a person would like to enter a string that contains spaces, for example,
[codebox]player chat "hello my name is bob"[/codebox]
it would then be translated into,
[codebox]array[0]="player";
array[1]="chat";
array[2]=""hello";
array[3]="my";
array[4]="name";
array[5]="is";
array[6]="bob""[/codebox]
But, my end goal would be that the string is taken in as,
[codebox]array[0]="player";
array[1]="chat";
array[2]="hello my name is bob";[/codebox]

Would somebody be willing to help me write a script for this? I don't mind if it uses a DLL to convert the string into a usable format, but I need something to this effect.

[solved] Detecting Hidden/system Files

08 January 2010 - 09:56 PM

I am trying to write an application that requires the existence of specific files. But, these files have been marked hidden and they are considered system files. By using the simple file_exists() returns zero. Other applications can see that they are there. But, Game Maker can't seem to. Would somebody be willing to show me how to detect if a file exists when it is hidden and a system file?

EDIT: I use GM 8.0 Pro.

[solved] Directory Selection

23 November 2009 - 10:42 PM

I am currently writing an application that allows projects to be created. But, each project needs to have its separate directory. I have tried to use the 'get_directory()' and the 'get_directory_alt()' already, but that did the work with what I am trying to do. The problem is that all the functions built into Game Maker do not allow the user to create a new folder when selecting directories.

Would somebody be willing to make a DLL that creates a directory selection window like 'get_directory_alt()' but also with a 'New Folder' button to create a new window?

Thank You,
Ryan

[fixed] Max Winapi 2

21 November 2009 - 05:08 PM

I have been trying to get the File Menu and Toolbar working on the Max WinAPI 2 made by h0bbel. I currently have two fairly major issues.
    
     First, I cannot get the 1st item in the File Menu to return a correct value. When I click the 1st option on the file menu, the return value is not a valid resource. It returns the number 25 which does not mean anything. I have tried endlessly to check my code to see if there is an issue with my code. Has anybody gotten the File Menu in Max WinAPI 2 to work?
   (Before you try to redirect me to N_Menu for this. I have tried using N_Menu, but it does not appear to support Vista.)
    
     Second, the toolbar does not return any values. It also returns the value 25 which I am not sure what it means. If anybody has gotten the toolbar to work, I would love to see a working example of the toolbar.

Any help to these issues is greatly appreciated. Thank you!