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Rolfero

Member Since 30 Oct 2008
Offline Last Active Jun 10 2013 12:12 PM

Posts I've Made

In Topic: Jump Speed, Gravity, and FPS

01 November 2010 - 05:18 PM

may I suggest doing the following:
when the player presses a key such as the left key, which makes the character go left, this is sent to the server. The server then figure out the players position as if they continously pressed the left key, until the player releases the left key, when that is sent to the servers which will respond accordingly.
The same thing can be applied to jumping, press the up key -> send the server this, work out the players position from that point, send to every player, and continue until landing.
:)

In Topic: Level design

02 August 2010 - 04:05 PM

Uhh, I think that it would look more interesting if the tiles, instead of being repeated over and over again, were randomized in the way that you have 3 or more variations of grass tiles that match up good at the sides, and the game chooses at random (or you choose at random when making the levels) the tiles. This makes more variation in the ground, which I think would look much better. This also applies to all repeated tiles xP
I hope you understand lol.

In Topic: How To Make A Simple Platform Game

29 July 2010 - 11:04 PM

jumping seems fine, collisions with walls not perfect though. Work on them :)

In Topic: Draw All Level Object In One Image File

18 May 2010 - 10:39 PM

not possible . blocks of grasses is not suitable for putting randomly . random parts cant mach together if i put them random :) i

uhm, yes its possible. of course with not all kinds of ways grass could look, but alot work. how does your grass look like?

In Topic: I Need A "little" Help With My Game! :d

18 May 2010 - 06:44 AM

So, my question is:

Is this even humanly possible to code without blowing up your guys' heads?!?  :)


just answered his question.