Before GM:S there was, but now, the dynamic variable functions have been removed. The best way to get around that is to put all the timelines in a global list, with the IDs they are; I.E. put timeline2 inside slot 2.
global.timelinelist=ds_list_create();
var g;
g=global.timelinelist;
ds_list_insert(g,1,timeline1);
ds_list_insert(g,2,timeline2);
ds_list_insert(g,3,timeline3);
ds_list_insert(g,4,timeline4);
and etc.
Then, when loading the timeline, use this:
var i; //i, in this case, is a global variable containing a number (i.e. 1, 2, 3, 4, etc)
global.level=i;
timeline=ds_list_find_value(global.timelinelist,i);



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