I have a zombie object (named 'obj_red') who will chase down the player if he's close enough. That works fine, but I wanted to add a kind of 'horde' feeling to the zombies AI, so I included some minor additions to my code, and made a 'chase' variable. They're behavior is a little funny, and they will follow me just fine if I enter their range, but I can't quite figure out their pattern, and if its what I aimed for. Help please?
Obj_Red step event