Howdy folks,
I've been on these forums for a while now and I've decided to build a portfolio for my game development career as right now I've only got Leon and Legena. Whilst having that and university work is handy. I want to build on it with variety.
That's why I'm offering my servies to the community. The only condition I have is that the projects you want me for are creative and interesting! Even if you just need someone to test your game's latest demo. The more experience the better! It helps me tone my skills
So what services am I hoping to provide?
- Menu and Interface Design
- Level Design
- Character Design (concepts only. I'm not an artist :/)
- Story Design and Writing
- Programming in GML
- Testing
- Control Design
I specialize in RPGs. Love them to bit. But I dabble in Puzzles, Platformers and Arcade styled games too!
Games Involved In
Leon (Main guy behind it)
Legena : The New Dawn (Main guy behind it) (Awaiting finalisation)
Beta Tester for Penguin Party
Examples
I'm happy to provide examples of my work. Some of it is public whilst a good amount is private. If you want to see the private work, you can request it!
Now these examples aren't perfect. In fact I can see faults as clear as glass in them. But they all taught me a lesson. And that's why I want to build a portfolio. To show my growth!
Legena : The New Dawn
http://gmc.yoyogames...c=530004&page=1
Demonstrating : Design, Art and Programming
Mistakes Made :
Developed before GMS was released and as a result, there were tons of mistakes. For instance, the Tiles needed to be dealt with in a way that allowed Seamless Tiles to be possible. So by the time GMS was released, we had got so far into the game that retiling the game would mean building the game from scratch all over again. Because of this and other technical issues, Legena failed to make it to Android.
Lesson Learnt :
Never assume anything. In fact in Legena's sequel, we're waiting for the tile system to be updated (as Mike said it would) before any tiling.
Leon
http://gmc.yoyogames...howtopic=563764
Demonstrating : Design, Art and Programming
Mistakes Made :
After GMS was released, work was done to make Leon port to Android (still in progress). There weren't any major mistakes, however the control layout could overlay the player and objects and it wasn't well designed. Not bad. But
Lessons Learnt :
Never build controls so that they overlap the game area.
Texture Page Calculator
http://gmc.yoyogames...howtopic=533794
Demonstrating : Design
Reason for Calculator : With there being a texture page limit (of a sort) for Android and iOS, I built a calculator so that people could keep track of their texture space
Is it finished? : Only if there is no more feedback
Analog Sticks for GMS
http://gmc.yoyogames...howtopic=534311
Demonstrating : Programming
Reason for Engine : There were alot of users needing help building Circle Pads
Is it finished? : No. I plan to expand it vastly!
For my Design work, please PM me as I have a vast junkyard of design work which I plan to make available for viewing over time.
If you're interested in my help, please PM me! I really need to expand the portfolio :D
I hope to see messages for new projects soon!
EDIT: WOW! I never thought I'd be so popular! I've taken on so many interests in less than a week that I've got to stop offering my services for the time being! Seriously...wow!



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