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WsoxKillCubs
Member Since 06 Jul 2008Offline Last Active Today, 05:13 AM
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- Group GMC Member
- Active Posts 136
- Profile Views 1478
- Member Title GMC Member
- Age Age Unknown
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Gender
Male
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Location
Illinois
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Version
GM:Studio
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Posts I've Made
In Topic: Zombie Kill Of The Week!
Yesterday, 08:01 AM
In Topic: Metal Earth: The Gray Matter
16 May 2013 - 01:22 AM
A free demo is now available!
Looks good! I haven't beaten it yet, I died and it kicked me to the beginning lol. I will try again later, to see how far you let the demo go. But yea so far so good! One thing, it keeps telling me it can't find the license that I purchased the game. For free games you have no use putting a license on it, I would just take that off completely in the demo to prevent that screen from popping up. It came up about once a minute while I was playing. Maybe you forgot to change the key when you made the free version. If I were you, I would just remove the key for the demo.
Anyways, the game looks good! The controls and playability are better then I expected. Moving from circle to circle makes sense to me now, which is good ![]()
In Topic: Zombies Overloaded
16 May 2013 - 01:04 AM
Not sure if you've seen this but I thought I'd share. Our two games were featured on a site for new releases made by Game Maker Studio.
Oooo that's awesome! Thanks for showing me! Its great to see some text about my game that wasn't written by myself lol. xD
Congrats to you as well for also being on there ![]()
In Topic: Zombies Overloaded
15 May 2013 - 12:16 AM
Why is it incompatible with my phone? Though its a low end phone with resolution 240x320 other game made with GameMaker run fine. Anyway the game looks awesome!
The ads cover the controls on small screens! I will make smaller screens not have ads so its compatible with all devices. Sorry!
Expect that soon, I'll send you a message
(although I'm sorry if the screen size isnt the reason... but I'm pretty sure that is the only thing I blocked).
In Topic: Zombies Overloaded
10 May 2013 - 04:41 PM
Is this game built on the "surfaces" tutorial?
Not at all, I used my own code and didn't use surface effects at all, its done with a giant overlapping sprite.
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