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XSkulls
Member Since 30 Jun 2008Offline Last Active May 22 2013 04:32 PM
About Me
About me? I am about who I am. That's who I am.
I am James, I love programming and it's a hobby I really want... Actually, I know I will be doing it for my whole life whether or not I get into college for it. I am 16, I have a 60WPM average rate and I love life. I love helping people, so If you ever need help just through a question this way. I am learning C++ and C# very slowly but like everything, I will soon learn it eventually. I am pretty standard at GML, getting better by the days. I have been using Gamemaker ever since I was 12. I've got to say, it was revolutionary and helped me achieve some things I never thought I could ever do.
I am James, I love programming and it's a hobby I really want... Actually, I know I will be doing it for my whole life whether or not I get into college for it. I am 16, I have a 60WPM average rate and I love life. I love helping people, so If you ever need help just through a question this way. I am learning C++ and C# very slowly but like everything, I will soon learn it eventually. I am pretty standard at GML, getting better by the days. I have been using Gamemaker ever since I was 12. I've got to say, it was revolutionary and helped me achieve some things I never thought I could ever do.
Community Stats
- Group New Member
- Active Posts 209
- Profile Views 2750
- Member Title GMC Member
- Age 18 years old
- Birthday October 10, 1994
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Gender
Male
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Location
Mad City
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Interests
I love to create video-games and other helpful programs.
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Posts I've Made
In Topic: Animal Blast[Commercial]
18 February 2011 - 06:52 AM
Collecting fruit doesn't seem like an appealing game to me. :\
In Topic: How to read global variables from txt
27 January 2011 - 08:38 PM
ini_open(filename); ini_write_string(string,registry,default); ini_close();
Easy enough? -.o
In Topic: The Not So Common Tower Defense
18 January 2011 - 05:32 AM
XSkulls, is cdog99 your brother or something? Or do you just have a very dedicated fan?
(Just curious.)
Actually, he is the co-creator of my team. Lol.
So yes, a very dedicated fan
In Topic: FKR5
11 January 2011 - 04:34 AM
Erm. Seems rather pointless to me... I couldn't see anything in the game. :\
Maybe that's just me though..
Good job making a trippy game though. xD
3/5
Maybe that's just me though..
Good job making a trippy game though. xD
3/5
In Topic: Vex D - Hack Problems
04 January 2011 - 03:14 PM
Another brilliant idea besides manuel777's, for what I did with my game is that I encrypted the variables that were being sent. Encrypting is a very easy process.
For example you have a script that encrypts the real variable and stores the code in the variable...
and it saves it as random letters and numbers (not so random, because it has to decrypt it)
so you have something like this, when people try to figure out the variable...
to decrypt it, all you basically have to do is store it in a temporary variable.
and you can use the temporary variable to draw the variable and etc!
If you want a decrypting/encrypting script I'd be happy to provide the exact one I use for my game.
PM me if you want it.
In theory it works fast like a charm and doesn't slow fps down whatsoever.
For example you have a script that encrypts the real variable and stores the code in the variable...
global.variable = encrypt("test");and it saves it as random letters and numbers (not so random, because it has to decrypt it)
so you have something like this, when people try to figure out the variable...
global.variable = "10534lsdkf";
to decrypt it, all you basically have to do is store it in a temporary variable.
tmp = decrypt(global.variable);
and you can use the temporary variable to draw the variable and etc!
If you want a decrypting/encrypting script I'd be happy to provide the exact one I use for my game.
PM me if you want it.
In theory it works fast like a charm and doesn't slow fps down whatsoever.
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