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Member Since 22 Jun 2008
Offline Last Active Jun 23 2016 07:31 AM

Posts I've Made

In Topic: Copy/Paste text with keyboard_string

22 December 2015 - 06:23 PM

Hello :) http://gmc.yoyogames...howtopic=592186

In Topic: Inventory And Item Engine

27 October 2015 - 03:31 PM

Hey sorry for kinda-spamming but i found another -bug/glitch-
So lets say i have 27 items in my inventory and lets say on the ground there is non-stackable items 2 or more of them, and i pick those items, but the problem is i only get 1 item in my inventory, becaus i have already 27 other items.
So my question is there a way to stop this from happening ? I have an idea but i don't know how to impliment it: so if you try to pick those 2 items you get one of them while the other 1 still on the ground instead of the other items disapears.

You may need to set up some kind of for loop in the click event to continuously pick up items (and decrease the number variable) until there's no more left. Look up for and while in the manual.

In Topic: Inventory And Item Engine

19 October 2015 - 07:17 AM

Nobody know how to do this with studio?

The download now has a .gmz you can open with studio.

In Topic: Midi Input: Detect Midi Keyboard/Piano Activity

01 October 2015 - 09:53 AM


Hey, I got no message with that code. I tried changing the show_message function to a "draw_text" function but that didn't help. Any other ideas?




EDIT: One thing that does seem to be recognized are some of the record buttons on my controller. For instance, when I push the record buttons on my controller's 7 and 8th channels, Sound Control 0 and 1 go from 0 to 127 respectively. Not sure if that helps, but it at least shows that something about my controller is being recognized.


Hey Davve,

Any more ideas with getting the MIDI controller knobs and faders working? Thanks =)


It's possible that the knobs are out of the standard 0-127 range, and as such can't be detected by the DLL. You can try to modify it (the source is available in the download).

In Topic: Midi Input: Detect Midi Keyboard/Piano Activity

30 September 2015 - 09:21 AM

The downside is that I get an error compiling when it tries to define the external functions (unable to find function "external_define").


You need to change the target from "Steam workshop" to "Windows" (the workshop doesn't support DLLs). I'm glad to see that people still find this useful. :)