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Brother156

Member Since 17 Jun 2008
Offline Last Active Jun 23 2011 11:31 PM

Posts I've Made

In Topic: 3D Minecraft

22 June 2011 - 09:19 PM

Thanks :P

In Topic: 3D Minecraft

22 June 2011 - 09:10 PM

EDIT:
Sorry, the GMC posted this twice.

In Topic: 3D Minecraft

22 June 2011 - 09:10 PM

Please, once again, look at the differences not the similarities. I don't know why we used the same techneque for tnt, I just got the idea to do a circular explosion with a random radius. That can be used in any game, even if it is made by different people. And the "knockback" effect is was made by adding hspeed , vspeed, and my own zspeed away from the explosion to make the player move back.

In Topic: 3DSandbox

22 June 2011 - 09:02 PM

Sorry for the late reply, but I think the problem is with Ultimate3D. Does anyone else have this problem?

In Topic: 3D Minecraft

22 June 2011 - 08:51 PM

Hello, sorry I din't reply for a while. I don't have an internet connection so I have to go to my local library to come here. But thanks for everyone that thought it was good. As for those who say that I ripped this off block builder, this is the first time I ever even heard of it. I think why you think this is so similar is because both engines are so similar to minecraft. Try to look for the differences instead of the similarities to see that it is a totally different engine. I'm going to go download block builder to see what this is about.

EDIT:
Well then , I can see why you thought this was the same as lourens game. There are some very big similarities. But I also saw some big differences that you should notice. He uses a single texture for all sides of each cube, while in my game, each side can have a different texture. Have a good look at his save files, and then compare that to mine. Another thing is the way the terrain is generated. If you look in the settings of my game you can change the type of world you want: flat, normal, and hilly, and mountainous, in his game, I only saw one kind of world generation. The menu has similarities, but look at the real minecraft and look at my menu. I based the menu off of that, and he probably did too so that is why it is similar. I didn't have time to test his game to see more, but that is what I came up with just now. And please don't accuse me of decompiling a game just because it is similar to another. There are many games similar to each other on these forums even though they were made by different people.