I've created a line of code that will combine two bytes into a larger integer, but I'm not sure how efficient this code is. Is there a more efficient way to create a 16-bit integer from two 8-bit integers?
Megaman X: Annihilation takes place in 21XX after Megaman X3. Rising maverick activity has caused the creation of a new maverick hunting group, called the Repliforce. The Maverick Hunters and the Repliforce do not cooperate with eachother, causing arguements such as jurisdiction.
Megaman X: Annihilation is in it's early stage of development. I'm currently optimizing the code before continuing development.
I don't know where to begin working on this. I'm making a Megaman X clone, and I need help with the Megaman X styled view. I've thought of using special objects that the view can't cross until the character has crossed, but I don't know that would be programmed. I've already completed most of the physics, (running, jumping, dashing, sliding down walls, and walljumping [with and without dashing]) but this just seems to puzzle me.
The view needs to hide secrets such as special items down supposed fallways. It also needs to stop next to doors and scroll as you walk through. Both of these seem like they could be done the same way. Any help would be appreciated.