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DJking
Member Since 21 Apr 2008Offline Last Active Oct 05 2012 11:51 PM
Community Stats
- Group New Member
- Active Posts 28
- Profile Views 1228
- Member Title GMC Member
- Age 19 years old
- Birthday June 25, 1993
-
Gender
Male
Topics I've Started
Rotating The Hud With The Camera?
25 May 2010 - 04:36 PM
Is there any way to rotate a text-based HUD along with a rotating camera?
Platform Shooter Idea...
17 March 2010 - 03:37 AM
Soo...I had this idea of a Singleplayer/Multiplayer platform shooting game that that popped into my head one day, (BTW this isn't the first time this happened, there's hundreds where that came from...) I started to develop ideas for the game (Multiplayer Deathmatch shooter?? nah too generic...Multiplayer Zombie shooter?? nah who hasn't done that...) THEN, it finally came to me..how about a platform shooter with loads of RPG elements, (like leveling, items, trading, blah blah blah...Wait, this seems a bit like that 'Borderlands' game that came out huh?) a well thought of storyline, guns, LOADS of guns, clans & factions, classes & jobs, and everything else you expect...Then I finally brought it together...sort of...well, let me get to te ideas so you won't bore from my long speech and annoying ellipsis...
Classes :
Citizen - Your basic 'Beginner' of 'Newbie' class. They have no special skills that sets them apart from anyone else, but there
is the determination to achieve something with every movement...
~ Weapon Proficiencies
- Pistols
- Melee Weapons
~ Skills
- Play Dead
- Second Wind
Assault Trooper - The Assault Class The Assault Class is the most rounded and versatile class in the game that has only a
few weaknesses. It's easily the best class to play if you're not interested in working with your squad
and it's the best class to take objectives with without major support. he is
proficient with Assault Rifles, Shotguns, and Heavy Weapons.
~ Weapon Proficiencies
- Assault Rifles
- Shotguns
- Heavy Weapons
~ Skills
- Beserk
- Bill of Health
~ Class Branches
- Soldier (Lv. 15 - 34)
- Marine (Lv. 35+)
- Brute (Lv. 15 - 34)
- Elite (Lv. 35+)
- Shock Trooper (Lv. 15 - 34)
- Storm Trooper (Lv. 35+)
Support Gunner - The Support Class is at their best when sneaking right into the enemy lines without ever being noticed.
They are very agile and fast, and can cover long distances in a comparatively short period of time.
he is proficient with SMG's, Shotguns, and Melee Weapons.
~ Weapon Proficiencies
- SMG's
- Shotguns
- Melee Weapons
~ Skills
- Stockpile
- Adrenaline Rush
~ Class Branches
- Scout (Lv. 15 - 34)
- Pathfinder (Lv. 35+)
- Healer (Lv. 15 - 34)
- Combat Medic (Lv. 35+)
- Builder (Lv. 15 - 34)
- Mechanic (Lv. 35+)
Infiltrator - The Infiltrator Class is swift, silent, and very deadly. typically operates as a close range striker, using
numerous weapons to inflict damage and a range of self buffing skills to quickly enter and exit the fray,
as well as to survive once in the heat of battle. proficient with SMG's, Pistols, and Melee Weapons
~ Weapon Proficiencies
- SMG's
- Pistols
- Melee Weapons
~ Skills
- Shadow Run
- Steal
~ Class Branches
- Assassin (Lv. 15 - 34)
- Hitman (Lv. 35+)
- Spec - Ops (Lv. 15 - 34)
- Black - Ops (Lv. 35+)
Hunter - The Hunter Class play style is that of a sharpshooter. He is well suited for ranged combat, being able to have
improved accuracy and dealing the most damage with well placed Headshots. his weapon proficencies are
Pistols, Hunting Rifles, and Revolvers.
~ Weapon Proficiencies
- Pistols
- Revolvers
- Hunting Rifles
~ Skills
- Eagle Eye
- Steady Aim
~ Class Branches
- Marksman (Lv. 15 - 34)
- Gunslinger (Lv. 35+)
- Ranger (Lv. 15 - 34)
- Sniper (Lv. 35+)
- Radioman (Lv. 15 - 34)
- Tactician (Lv. 35+)
Jobs :
Messenger - A swift runner who makes deliveries from short distances to crosstown deliveries.
~ Rewards
- Payment: Moderate (5,000 - 10,000 Credits) x Delivery Bonus
- Experience: 1.25x Multiplier + Delivery Bonus
~ Requirements
- Minimum (Lv. 10)
City Guardian - A vigilante protector of the city who combats widespread violence and crime for the right price.
~ Rewards
- Payment: Moderate-High (15,000 - 35,000 Credits)
- Experience: 2.15x Multiplier
~ Requirements
- Minimum-High (Lv. 15)
Terrorist - A Gun-toting bandit who won't think twice about killing.
~ Rewards
- Payment: High (50,000 - 80,000 Credits)
- Experience: 2.25x Multiplier
~ Requirements
- Minimum-High (Lv. 18)
Infantry Soldier - A Soldier who is specifically trained for the role of fighting on foot to engage the enemy face to face.
As the oldest branch of combat, they are the backbone of many armies.
~ Rewards
- Payment: High (50,000 - 80,000 Credits)
- Experience: 2.5x Multiplier
~ Requirements
- Minimum-High (Lv. 18)
Meh, That's all i can think of now...plz post comments, suggestions about classes, jobs, whatever.
- Laters...
Classes :
Citizen - Your basic 'Beginner' of 'Newbie' class. They have no special skills that sets them apart from anyone else, but there
is the determination to achieve something with every movement...
~ Weapon Proficiencies
- Pistols
- Melee Weapons
~ Skills
- Play Dead
- Second Wind
Assault Trooper - The Assault Class The Assault Class is the most rounded and versatile class in the game that has only a
few weaknesses. It's easily the best class to play if you're not interested in working with your squad
and it's the best class to take objectives with without major support. he is
proficient with Assault Rifles, Shotguns, and Heavy Weapons.
~ Weapon Proficiencies
- Assault Rifles
- Shotguns
- Heavy Weapons
~ Skills
- Beserk
- Bill of Health
~ Class Branches
- Soldier (Lv. 15 - 34)
- Marine (Lv. 35+)
- Brute (Lv. 15 - 34)
- Elite (Lv. 35+)
- Shock Trooper (Lv. 15 - 34)
- Storm Trooper (Lv. 35+)
Support Gunner - The Support Class is at their best when sneaking right into the enemy lines without ever being noticed.
They are very agile and fast, and can cover long distances in a comparatively short period of time.
he is proficient with SMG's, Shotguns, and Melee Weapons.
~ Weapon Proficiencies
- SMG's
- Shotguns
- Melee Weapons
~ Skills
- Stockpile
- Adrenaline Rush
~ Class Branches
- Scout (Lv. 15 - 34)
- Pathfinder (Lv. 35+)
- Healer (Lv. 15 - 34)
- Combat Medic (Lv. 35+)
- Builder (Lv. 15 - 34)
- Mechanic (Lv. 35+)
Infiltrator - The Infiltrator Class is swift, silent, and very deadly. typically operates as a close range striker, using
numerous weapons to inflict damage and a range of self buffing skills to quickly enter and exit the fray,
as well as to survive once in the heat of battle. proficient with SMG's, Pistols, and Melee Weapons
~ Weapon Proficiencies
- SMG's
- Pistols
- Melee Weapons
~ Skills
- Shadow Run
- Steal
~ Class Branches
- Assassin (Lv. 15 - 34)
- Hitman (Lv. 35+)
- Spec - Ops (Lv. 15 - 34)
- Black - Ops (Lv. 35+)
Hunter - The Hunter Class play style is that of a sharpshooter. He is well suited for ranged combat, being able to have
improved accuracy and dealing the most damage with well placed Headshots. his weapon proficencies are
Pistols, Hunting Rifles, and Revolvers.
~ Weapon Proficiencies
- Pistols
- Revolvers
- Hunting Rifles
~ Skills
- Eagle Eye
- Steady Aim
~ Class Branches
- Marksman (Lv. 15 - 34)
- Gunslinger (Lv. 35+)
- Ranger (Lv. 15 - 34)
- Sniper (Lv. 35+)
- Radioman (Lv. 15 - 34)
- Tactician (Lv. 35+)
Jobs :
Messenger - A swift runner who makes deliveries from short distances to crosstown deliveries.
~ Rewards
- Payment: Moderate (5,000 - 10,000 Credits) x Delivery Bonus
- Experience: 1.25x Multiplier + Delivery Bonus
~ Requirements
- Minimum (Lv. 10)
City Guardian - A vigilante protector of the city who combats widespread violence and crime for the right price.
~ Rewards
- Payment: Moderate-High (15,000 - 35,000 Credits)
- Experience: 2.15x Multiplier
~ Requirements
- Minimum-High (Lv. 15)
Terrorist - A Gun-toting bandit who won't think twice about killing.
~ Rewards
- Payment: High (50,000 - 80,000 Credits)
- Experience: 2.25x Multiplier
~ Requirements
- Minimum-High (Lv. 18)
Infantry Soldier - A Soldier who is specifically trained for the role of fighting on foot to engage the enemy face to face.
As the oldest branch of combat, they are the backbone of many armies.
~ Rewards
- Payment: High (50,000 - 80,000 Credits)
- Experience: 2.5x Multiplier
~ Requirements
- Minimum-High (Lv. 18)
Meh, That's all i can think of now...plz post comments, suggestions about classes, jobs, whatever.
- Laters...
Car Issue...
18 February 2009 - 01:40 AM
I'm Having Slight Issues With My GTA Clone. I inserted A Variable called "global.parked"
so i can have lots of parked cars and less variables. soon as i tested it, all the parked cars moved simutaneouly. can anyone help???
so i can have lots of parked cars and less variables. soon as i tested it, all the parked cars moved simutaneouly. can anyone help???
Hud Issue
28 November 2008 - 09:14 PM
I'm Having problems with my game's HUD. It's that it showsout of it's place. can someone help?
Streetball Graphics
03 June 2008 - 09:16 PM
If you have art skills, can you please make some Platform graphics of basketball players PLEASE!!!
Sprites I need:
*Shooting
*Stealing
*Blocking
*Diving
*Checking Up (If you know what that means!)
*Pushed Back
*Walking with ball
*Walking without ball
*And finally, Dunking!
P.S. Animate Them!!!
Sprites I need:
*Shooting
*Stealing
*Blocking
*Diving
*Checking Up (If you know what that means!)
*Pushed Back
*Walking with ball
*Walking without ball
*And finally, Dunking!
P.S. Animate Them!!!
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