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dark waffle

Member Since 19 Apr 2008
Offline Last Active Jun 11 2009 07:08 PM

Posts I've Made

In Topic: Platform Rpg(working Title): Graphics Request.

27 April 2009 - 08:43 PM

There, I bumped it for you. >.<

In Topic: Online Platform Rpg - With A Twist.

21 February 2009 - 04:46 PM

Fire Drive: (mag)
Fire
MP use: 15
Lv 3 Accuracy needed.
Damages all enemies on the ground, more to nearest and then decreasing.

Bramble: (mag)
Earth
MP use: 7
Lv 2 Aggresivity needed
Attack with thorny plants poking up from ground, might posion foe.

Wouldnt bramble have a slow down/stop enemys movement effect?
Because bramble out in my backyard tends to slow me down.

In Topic: Random Spawn On The Edge Of Room

22 December 2008 - 03:29 PM

I forgot 1 important thing in my first post up there,sorry,The point where the enemy appears on the screen needs to be random aswell so you have a random chance of spawning and enemy at a random border point thing.

In Topic: Random Spawn On The Edge Of Room

22 December 2008 - 03:03 AM

does this code help?

if floor(random(100))=0
{
	 instance_create(room_width,100.obj_enemy);
}

FATAL ERROR in
action number 3
of  Step Event
for object control2:

COMPILATION ERROR in code action
Error in code at line 3:
        instance_create(room_width,100.obj_enemy);

at position 38: Symbol , or ) expected.

I dont think it does

In Topic: Is It Possible

12 July 2008 - 08:33 PM

You didn't check very well.

Official Multiplayer Tutorial

i guess not?