-Hello, and thank you for taking the time to read.
Im an experienced pixel artist with a solid vision of what I would like to do, the problem being my lack of knowledge of the gml syntax. What I am looking for is an experienced and dedicated coder, someone who is ready and able to take on a large-scale game. Please PM me for any needed details and so on, thank you.
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Omerta
Member Since 09 Apr 2008Offline Last Active Private
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Pixel Artist Looking for Programmer
30 July 2011 - 03:09 AM
Constant Position on Screen
20 April 2011 - 02:08 AM
Hi and thank you for your time, Im sure this will be solved relatively quickly, but heres my question:
What im trying to do is keep the sprite "box" at the bottom of the visable screen at all times. The room is 480x480 and in order to draw the box i am using if
The sprite is creating successfully but what I am unable to do is manage to keep the sprite in position while the character is moving, as the screen follows the player on a 320x240 setting
If i havent explained it clearly enough i think this gmk could help: http://www.mediafire...7l2xlsbckoon3c6
-Thank you for your time
What im trying to do is keep the sprite "box" at the bottom of the visable screen at all times. The room is 480x480 and in order to draw the box i am using if
global.textbox = true
{draw_sprite(spr_box,1,room_width - 480,room_height - 240)}
The sprite is creating successfully but what I am unable to do is manage to keep the sprite in position while the character is moving, as the screen follows the player on a 320x240 setting
If i havent explained it clearly enough i think this gmk could help: http://www.mediafire...7l2xlsbckoon3c6
-Thank you for your time
Free to Use 3/4 Tileset
04 March 2011 - 06:04 AM
Included is what I have of the tileset for now, as well as a screenshot as an example of how to use. If you do choose to use, all I ask is minor credit for the obvious and a link to your game when publized. Also in this thread, if there are any further elements you require feel free to request and Ill see what I can do, but please include specific information to as what you are looking for. Occasionaly I will also randomly update in case interested.
Helpful Hints when Creating room:
-Grass and dirt tiles look best when placed intertwined in a checkerboard pattern
-Path looks best at least 2 tiles thick
http://img571.images...creenshootm.png
Helpful Hints when Creating room:
-Grass and dirt tiles look best when placed intertwined in a checkerboard pattern
-Path looks best at least 2 tiles thick
http://img571.images...creenshootm.png
Reasonably Experianced Programmer Needed For Rpg
28 May 2010 - 01:50 PM
Hello,
I am a spriter looking for a decently knowledgeable programmer to work with. I am fully capable of creating from scratch all sprites necessary to complete a full project. I have a very specific/original game idea that I have already began working on, however that is not to say it isn't flexible. If you choose to work with me I hope for you to greatly influence every aspect of the game, so what I am trying to say is that I am trying to allow as much freedom as possible while still considering my opinions in the final outcome.
Please be confident in your ability to create from scratch (as well as miscellaneous other)
-Leveling System
-Basic Inventory
-Basic Movement
-Turn Based Combat
--Thank you for reading, please PM me if interested
I am a spriter looking for a decently knowledgeable programmer to work with. I am fully capable of creating from scratch all sprites necessary to complete a full project. I have a very specific/original game idea that I have already began working on, however that is not to say it isn't flexible. If you choose to work with me I hope for you to greatly influence every aspect of the game, so what I am trying to say is that I am trying to allow as much freedom as possible while still considering my opinions in the final outcome.
Please be confident in your ability to create from scratch (as well as miscellaneous other)
-Leveling System
-Basic Inventory
-Basic Movement
-Turn Based Combat
--Thank you for reading, please PM me if interested
Potentially Simplistic Room Transition Question
26 June 2009 - 09:56 PM
Probably an easy fix for you guys,
What I want to happen
Room turns to rm_house and player is created at 112,192
What happens
"Unknown Variable X"
Step Event
Create Event
What I want to happen
Room turns to rm_house and player is created at 112,192
What happens
"Unknown Variable X"
Step Event
if obj_player.x = 80 && obj_player.y = 64 && room = rm_base {room_goto(rm_home)}Create Event
if room_last = rm_base && room = rm_home {instance_create(112,192,obj_player)}
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