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thernz
Member Since 11 Jun 2004Offline Last Active Oct 29 2012 03:21 AM
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- Member Title World Groove
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In Topic: Robot Factory
27 October 2009 - 05:03 AM
I'm really liking the inclusion of the online highscore table and achievements. Playing the same level over and over for each update gets kinda tiring though. I like the bounce, it makes the difficulty more balanced so I can't prance around enemies anymore. I did like prancing away from enemies though, but I am a coward.
In Topic: Gold Hopper 555
13 April 2009 - 07:37 PM
Oops. Forgot the dll required for the online score stuff. Fixed now.
Yeah, the game is difficult at first. You need to play it a few times to get the hang of it. As a game focusing on scoring, that's really the only thing I could do to ensure competitiveness for it.
Mirror:
http://www.box.net/shared/srcgrqtf4a
Yeah, the game is difficult at first. You need to play it a few times to get the hang of it. As a game focusing on scoring, that's really the only thing I could do to ensure competitiveness for it.
Mirror:
http://www.box.net/shared/srcgrqtf4a
In Topic: Gold Hopper 555
13 April 2009 - 10:05 AM
I have added a online scoreboard here:
http://thernz.freeho...m/highscore.php
I feel that's a pretty major update. Also did stuff to the presentation over the course of last few days, like a background, more riders, power ups, etc.
http://thernz.freeho...m/highscore.php
I feel that's a pretty major update. Also did stuff to the presentation over the course of last few days, like a background, more riders, power ups, etc.
In Topic: Sword Calibre
01 April 2009 - 08:08 PM
Hahaha. I was blind enough to miss taking out a warp point I made in the beginning during testing. I fixed that now. >
Also, those specific spikes kill you. That's why they have red tips. Yeah, it's not that obvious, I guess.
I put up an alternate link for yeah.
Alt. Link
Also, those specific spikes kill you. That's why they have red tips. Yeah, it's not that obvious, I guess.
I put up an alternate link for yeah.
Alt. Link
In Topic: Astatine
01 April 2009 - 10:10 AM
Please note that I love this game.
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