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thernz

Member Since 11 Jun 2004
Offline Last Active Oct 29 2012 03:21 AM

Posts I've Made

In Topic: Robot Factory

27 October 2009 - 05:03 AM

I'm really liking the inclusion of the online highscore table and achievements. Playing the same level over and over for each update gets kinda tiring though. I like the bounce, it makes the difficulty more balanced so I can't prance around enemies anymore. I did like prancing away from enemies though, but I am a coward.

In Topic: Gold Hopper 555

13 April 2009 - 07:37 PM

Oops. Forgot the dll required for the online score stuff. Fixed now.

Yeah, the game is difficult at first. You need to play it a few times to get the hang of it. As a game focusing on scoring, that's really the only thing I could do to ensure competitiveness for it.

Mirror:
http://www.box.net/shared/srcgrqtf4a

In Topic: Gold Hopper 555

13 April 2009 - 10:05 AM

I have added a online scoreboard here:
http://thernz.freeho...m/highscore.php

I feel that's a pretty major update. Also did stuff to the presentation over the course of last few days, like a background, more riders, power ups, etc.

In Topic: Sword Calibre

01 April 2009 - 08:08 PM

Hahaha. I was blind enough to miss taking out a warp point I made in the beginning during testing. I fixed that now. >
Also, those specific spikes kill you. That's why they have red tips. Yeah, it's not that obvious, I guess.
I put up an alternate link for yeah.
Alt. Link

In Topic: Astatine

01 April 2009 - 10:10 AM

Please note that I love this game.