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zackinblack

Member Since 24 Mar 2008
Offline Last Active Dec 07 2008 05:20 AM

Topics I've Started

Super City

22 November 2008 - 04:38 AM

Well, I am a ways into my new Super City game, and if you've played, you know it plays like a Ceasar/Pharoh (or the original Sim City) type of game in modern times, where the buildings start small and progressively level up when they meet requirement (such as police and fire coverage). In SC4 I would like to have either a system like in Sim City 2000, 3000 and 4 where you place areas of zone at a different level of density and if there is demand that zone will develop, or a system like in Sim City Societies where you select to build each building individually and each one serves a different purpose. Also any ideas or suggestions are appreciated!

Here is a preliminary screenshot...
Posted Image

Midi Comoser Needed

18 June 2008 - 11:15 PM

Full Credit Given and maybe some sort of payment depending on quality...

I am currently making the 4th game in my Super City series and one of the biggest requests by commenters is the addition of music. I need five to six fairly unrepettitive songs. One for each section of city development; Hamlet, Village, Town, City, Metropolis, Megatropolis (maybe not hamlet)... and the further into the game the less reppetitive they should be (since you will be playing that section longer.) As you progress through the stages it would be nice if the music started slow and calm and each stage was progressively faster and heavier/more intense? Please help, this would be great experiance for someone interested in midi composing. Thank-You!

Mushroom Kindom Heros

01 April 2008 - 05:53 AM

Imagine.... What if mario had never been there to defeat the evil Bowser and save Princess Toadstool? Who would have committed this immense deed of courage? Maybe a character from a different game! Samus? Kirby? Who knows what befalls the Mushroom Kingdom?

In short this is a game in which you can choose classic nes characters to go through all the levels of the original Mushroom Kingdom in Super Mario Bros. By the end i would like to include all these characters:
Mario
Yoshi
Link
Samus
Kirby
Ballon Fighter
Lolo
Adventure Island Guy
Bobble
Battletoads
Megaman
Bill (from contra, my favorite)

Right now... sadly there is only mario, bobble, bill and samus, but watch the page for more updates...
All characters use a very close physics engine to their actual game, only the first level i up right now... but i promise great things to come.

Simple Extra controls... since bobble cannot jump very high you must jump on bubbles to get over certain obsticals... with bill you must duck to shoot goombas... and use the 1, 2 and 3 buttons to change screen resolution.

Enjoy! by playing it HERE!!!

Screenshots are on the yoyogames play page above...

Super City 4

29 March 2008 - 03:00 AM

So, I am starting work on my newest game "Super City 4", if you have played my old ones you know that the sprites are quite small and don't have any real architectural design. In my new one i've made the buildigns much bigger, but i need suggestions on what area of the world the buildigns should be from...? or everywhere?