I see, thanks.
Isn't it possible to make extension for android with the new functions from the SDK? If not, then I hope yoyogames implements this in the near future.
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16 May 2013 - 10:38 PM
I see, thanks.
Isn't it possible to make extension for android with the new functions from the SDK? If not, then I hope yoyogames implements this in the near future.
29 September 2011 - 07:39 AM
A little too soft. There's also a lot of wasted space (the surrounding area around text on buttons is giant for no reason).
Nice mock-up though.
29 September 2011 - 02:00 AM
It's pretty, but I didn't see where you would put the action pane. It just has the "execute code" window set there. Now, if you are in the "advanced" mode(which doesn't exist yet) that would only allow code for events, but makes it easier to use said code, I'm all for it. But if not, you would need to allow somewhere for do d&d.
Now...don't get me wrong. I like the idea, I just felt like something was missing is all. It is nice though.
I really like your concept. As others have said, it's a little less accessible without the treeview, but I do like the idea of having tabs for the various windows open.
29 September 2011 - 12:45 AM
It does look nice, especially the ribbon design
It seems a little bet less accessible but it definitely looks a lot better than the current design. Is it designed for mainly widescreen monitors?
29 September 2011 - 12:13 AM
Is this photoshopped or is this what your copy of GM really looks like?
I like what you've done. It's soft on the eyes, looks professional, and keeps with YoYo's dark theme. Though I would like to see a light theme... white-blue-green, specifically.
It's pretty nice
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