
Playstation's Usb Port
#1
Posted 15 December 2004 - 01:39 PM
Your thoughts are welcome,
Timmins
#2
Posted 15 December 2004 - 01:46 PM
#3
Posted 15 December 2004 - 01:59 PM
i got windows XP running on my ps2 (yes it has a network adapter and a 30 gig harddisk), and there the USB ports work just fine (hell i can even run gamemaker games on there, although very slow, its a 300 mhz processor
and the main use for the USB ports is to
1. attach the headset to (socom2 etc)
2. eyetoy
but without modifications to the ps2, the usb port is useless, with or without gamemaker games, so this topic has no further use
Edited by stupidegames, 18 December 2004 - 07:42 PM.
#4
Posted 15 December 2004 - 02:01 PM
#5
Posted 15 December 2004 - 10:03 PM
I'll edit after I try
edit:**** noting happend
Edited by Trickstar Entertainment, 15 December 2004 - 10:07 PM.
#6
Posted 15 December 2004 - 10:20 PM
Ah, ok.there only for Playstation2 compatible periferals such as the eye toy. And gamemaker would have to get licenses and stufffrom sony to do it.
Yes, I never thought of that. I believe PS2 doesn't even have an OS.the problems with these USB ports is: they are not recognised by the system, when starting the ps2 up, only the games themselves have the driver programs.
i got windows XP running on my ps2 (yes it has a network adapter and a 30 gig harddisk), and there the USB ports work just fine (hell i can even run gamemaker games on there, although very slow, its a 500 mhz processor
That sounds sweet!!
Couldn't someone write some sort of PS" compatible program which recognises executables?but without modifications to the ps2, the usb port is useless, with or without gamemaker games, so this topic has no further use
Well, I wanted to create interactive video players and stuff like that.Yeah things like the Eyetoy (which actually works as a regular webcam if you plug it into yer PC as Mr. Hyun showed me once), some lightguns use it rather than take up yer joypad slots and the sampling device for Music 3000 uses it. I'm not quite sure what it is you want to do though? You want to run PC stuff on yer TV through the PS2? Like if you actually connected yer PC to the TV directly?
What do you mean it can handle any computer software? I have a Sony NetMD MZN510, and nothing happened when I connected it.my minidisc player can handle any Computer software. maybe my GM games will work
I'll edit after I try
All comments are still welcome,
Timmins
#7
Posted 16 December 2004 - 01:48 AM
So it may be possible, but may require some very good coding, and maybe a few dlls.
#8
Posted 16 December 2004 - 01:52 AM
It won'T make the chance any better to play GM games with the PS2.
#9
Posted 16 December 2004 - 02:07 AM

Edited by ps2god, 16 December 2004 - 02:07 AM.
#10
Posted 16 December 2004 - 02:13 AM

#11
Posted 16 December 2004 - 02:25 AM
i think it would b a good idea if gm could make exe's for PS2, then you could put the game on a usb flashdrive and plug 'n' play
Well it's never gonna happen since Gm exe's require DirectX which PS2 doess't have.
-FP
Edited by fresh prince, 16 December 2004 - 02:26 AM.
#12
Posted 16 December 2004 - 02:31 AM
i think it would b a good idea if gm could make exe's for PS2, then you could put the game on a usb flashdrive and plug 'n' play
Well it's never gonna happen since Gm exe's require DirectX which PS2 doess't have.
-FP
Yep. However if this G-Java is for real, then you will supposly be able to play GM games on the PS2. We will just have to wait and see.
#13
Posted 16 December 2004 - 02:40 AM
#14
Posted 16 December 2004 - 02:44 AM
Since the PS2 runs Java?

Edited by aaron7114, 16 December 2004 - 02:45 AM.
#15
Posted 16 December 2004 - 02:47 AM
i think it would b a good idea if gm could make exe's for PS2, then you could put the game on a usb flashdrive and plug 'n' play
Well it's never gonna happen since Gm exe's require DirectX which PS2 doess't have.
-FP
Yep. However if this G-Java is for real, then you will supposly be able to play GM games on the PS2. We will just have to wait and see.
but to play them on a ps2 you would have to have a hard drive for the Ps2(about $40.00 at a store) and Ps2 linux or do what stupidegames did and get Xp on the Ps2 some how.
But you can play GM games(converted with G-Java or not) on a Ps2 with out alot of tweaking
-FP
#16
Posted 16 December 2004 - 02:50 AM
i think it would b a good idea if gm could make exe's for PS2, then you could put the game on a usb flashdrive and plug 'n' play
Well it's never gonna happen since Gm exe's require DirectX which PS2 doess't have.
-FP
Yep. However if this G-Java is for real, then you will supposly be able to play GM games on the PS2. We will just have to wait and see.
but to play them on a ps2 you would have to have a hard drive for the Ps2(about $40.00 at a store) and Ps2 linux or do what stupidegames did and get Xp on the Ps2 some how.
But you can play GM games(converted with G-Java or not) on a Ps2 with out alot of tweaking
-FP
I have a regular 160 GB computer hard drive in my PS2. It only cost me $95.
#17
Posted 16 December 2004 - 02:50 AM
#18
Posted 16 December 2004 - 04:05 AM
I wasn't taking about Pc hard drives I was talking about the ones that sony sells for Ps2(and besides a hard drive you need a network adapter). I forgot to menton in my last post that You'd never be able to play GM games(converted with G-Java or not) on one of the newer Ps2's since they don't support hard drives.I have a regular 160 GB computer hard drive in my PS2. It only cost me $95.
Also stupidegames since you have (well at least claim to) windows XP on your Ps2 does it (meaning windows) run slow? I was wondering because Windows XP requires 128MB of RAM (it's either 128MB or 256MB) when PS2 only has 32MB of RAM.
-FP
#19
Posted 16 December 2004 - 06:26 AM
#20
Posted 16 December 2004 - 07:00 AM
#21
Posted 16 December 2004 - 08:30 AM
I would love to see some evidence of this.i got windows XP running on my ps2 (yes it has a network adapter and a 30 gig harddisk), and there the USB ports work just fine (hell i can even run gamemaker games on there, although very slow, its a 500 mhz processor
But you can play GM games(converted with G-Java or not) on a Ps2 with out alot of tweaking
I would like to see evidence of a GM game played on a PS2, as well.
It's easy to create a website that makes all kinds of great claims. I could put up a website claiming that I will create a unit that will run a car from a flashlight battery.But on the G-Java website it just said you can even play your games on your PS2! I have no idea. No one will know until it is released.
100. One registered member to buy the bulb, and 99 unregistered members to sit around complaining; that they should get to use as much light as the guy who paid for it.
-----------------
In Mod Preview; nobody can hear you scream!
#22
Posted 16 December 2004 - 02:53 PM
odd thing is that you cant edit this picture...
image
on the right is the ps2 with a USB mouse attached in the usb port, on the image itself is my desktop, filled with stuff
these 2/3 dots under the screen are the connectors
i hope you can see this as evidence
and its slow, VERY slow, the computer sees a 300 mhz "unknown" processor with 32/64 (it cant decide) mb RAM and a 4 gig swapfile, and windows takes about 20- 30 minutes to load, and i have a LOT of crashes, i just have it for fun in there, to amaze my friends

and every harddisk can be installed in a ps2, it just has to be formatted in the right disk format, and i got this XP off kazaa, because its specially ported for the ps2, you cant simply install it from cd-rom
and i think the ps2 doesnt support Java
#23
Posted 16 December 2004 - 03:12 PM
I have heard stories that its possible to get a Playstation 2 compatible version of Linux. If you have Linux, you could have a Windows Emulator. A Windows Emulator could run GameMaker games, I think, if it had some sort of DirectX support.But you can play GM games(converted with G-Java or not) on a Ps2 with out alot of tweaking
Timmins
#24
Posted 16 December 2004 - 03:55 PM
#25
Posted 16 December 2004 - 05:04 PM





#26
Posted 16 December 2004 - 07:11 PM

#27
Posted 16 December 2004 - 10:45 PM
QUOTE
But you can play GM games(converted with G-Java or not) on a Ps2 with out alot of tweaking
I would like to see evidence of a GM game played on a PS2, as well.
What I mean was that you can't play GM games(converted with G-Java or not) on a Ps2 with out alot of tweaking (I guess I never checked to make sure I had everything correct, Time for me to make sure I type everything correct from now on

and its slow, VERY slow, the computer sees a 300 mhz "unknown" processor with 32/64 (it cant decide) mb RAM and a 4 gig swapfile, and windows takes about 20- 30 minutes to load, and i have a LOT of crashes, i just have it for fun in there, to amaze my friends i would never recommend it anyone, because its simply crap.
I thought it would be slow, since the RAM is way below what is recommended for XP. I wonder why it sees a 32/64 MB of RAM since Ps2 only has 32MB .Also since you have XP can you still play PS2 games?
It's not posible since most linux emulators(I believe it's all of them but I'm not sure) don't support DirectX(That's why I don't use Linux, I really want to but then I can't play any games)I have heard stories that its possible to get a Playstation 2 compatible version of Linux. If you have Linux, you could have a Windows Emulator. A Windows Emulator could run GameMaker games, I think, if it had some sort of DirectX support.
Timmins
-FP
Edited by fresh prince, 16 December 2004 - 11:04 PM.
#28
Posted 17 December 2004 - 03:25 AM
2. there's a linux for ps2 officially supported by sony (i think)
3. you need a hard drive that goes into the expansion port of the original ps2. the new one has no expansion port (due to it's size)
4.

#29
Posted 17 December 2004 - 03:43 AM
#30
Posted 17 December 2004 - 04:39 AM
3. you need a hard drive that goes into the expansion port of the original ps2. the new one has no expansion port (due to it's size)
Plus you need the network adapter. Also I was just at Playstation.com and noticed that the linux kit is no longer available in North America (oh well everyone outside of orth america can buy it,too bad that's not me lol) here's a link to more info about PS2 linux-
PS2 linux link
-FP
#31
Posted 17 December 2004 - 05:37 AM
P.s.: I was able to install Red Hat 1 on my PS2, even then, it didn't run too fast, and Wine couldn't run Photoshop.
#32
Posted 17 December 2004 - 05:40 AM
Running GM games on PS2 will not work. Running on XBOX will not work. Java will not work on PS2. Java does not, and cannot, compile to the format PS2 uses. Then, if you get Windows to run on PS2, it'll be slow, and GM made games will just freeze.
That's what I've been trying to say this whole time.
-FP
#33
Posted 17 December 2004 - 07:21 AM
Running GM games on PS2 will not work. Running on XBOX will not work. Java will not work on PS2. Java does not, and cannot, compile to the format PS2 uses. Then, if you get Windows to run on PS2, it'll be slow, and GM made games will just freeze.
That's what I've been trying to say this whole time.
-FP
everything except doing nothing freezes your ps, and the 32/64 thingy, i dont have a clue, sometimes it sais it has 32 mb and sometimes it sais it has 64 mb, and ps2 dvd's in xp are recognised as unreadable discs
Edited by stupidegames, 17 December 2004 - 07:22 AM.
#34
Posted 17 December 2004 - 03:33 PM
Lies.
Anyways, I'm happily running GM and windows 98 on a 120mhz, 1mb graphics card, 16mb ram machine. I can get 30fps if the window is about 200x200 or smaller.
Come on...GM is faster than you think. The machine takes about 45 seconds to boot up completely.
And even if (pretty big if) you could get some sort of operating system that could run java that runs on a ps2, G-Java does not exist (yet, if it will at all. I wish them luck with execute_file and execute_string, along with all the d3d functions).
#35
Posted 17 December 2004 - 08:33 PM
Thanx. I guess. Anyway I will not be converting the D3D functions until i have got permission from mark to do so. Anyway I could use D3D java port but i prefer Java3d. Obviously you don't know java very well because I don't see a problem with execute_string or execute_file. Anyway thanx for being so supportive.(yet, if it will at all. I wish them luck with execute_file and execute_string, along with all the d3d functions).
Edited by Thegamemakerguru, 17 December 2004 - 09:06 PM.
#36
Posted 17 December 2004 - 09:03 PM
Would you expect it to run Photoshop? Photoshop takes a while to load up on my computer, and I have 512MB Ram, and a Pentium 4 processor...P.s.: I was able to install Red Hat 1 on my PS2, even then, it didn't run too fast, and Wine couldn't run Photoshop.
Timmins
#37
Posted 18 December 2004 - 12:02 AM
#38
Posted 18 December 2004 - 06:33 AM

What you need to understand is that such consoles use oporating systems that are built-in to the hardware. It merely reads game data from a disk with a unique format. You can't just install Windows XP. And even if you could install another oporating system, the Xbox uses internal data storage and compression, so you couldn't just install XP and run Explorer as if it were an IBM. Besides, the XP instalation requires a good deal of space on the partician, which is probably much more than the Xbox gives you.
stupidgames, if you really could convince me that you run XP on your Xbox, I would be truely amazed. But to do that, you will have to provide better evidence.
#39
Posted 18 December 2004 - 01:10 PM
1. its a ps2, not a xbox, but all these machines are just stripped personal computers, and they have some protection against not-sony discs. you can disable that by loading up a special dvd, that allows the system to bypass that security
2. here are some interesting links
linux on a xbox
linux on ps2
linux on gamecube
the dvd with all the stuff so i could install xp on a ps2 were from a friend (and he downloaded of kazaa or something), and the dvd was bootable as some random game, but the main menu was hacked with install xp, kinda funny to see.
3. a xbox got a 8-10 gig harddisk, and my other comp has xp installed on a 4 gig, so thats enough
but has this anything todo with gamemaker?
#40
Posted 18 December 2004 - 03:28 PM
As far as I know, Yabasic can use the ps2 usb ports and so can ps2 Linux, so the ps2 usb ports (and firewire) are sync'able with the PC.
to do this you would not need a hard drive, unless you wanted to use ps2 linux or save larger amounts of data.
I have heard stories that its possible to get a Playstation 2 compatible version of Linux. If you have Linux, you could have a Windows Emulator. A Windows Emulator could run GameMaker games, I think, if it had some sort of DirectX support.
True, an emulator such as wine can run gm games, the problem is that the sounds would not work (same goes for g-java), and the fonts would be different.
Edited by kahrn, 18 December 2004 - 03:38 PM.
#41
Posted 18 December 2004 - 03:40 PM
Why would the sounds not work with Wine though? Is it because it doesn't recognise their formats?
Timmins
#42
Posted 18 December 2004 - 03:55 PM
I'm not sure where you got 500Mhz... I believe you're giving them a bit too much credit for an almost 7-year old spec'ed machine (The PS2 was released here in 2000, however, the specs were locked down in 1998). The internal CPU is clocked at 295Mhz, but still crunches out a whopping 6.2GFLOp/sThe PS2 does have an OS. It's basicly just an emulator which sends the screen signals. You can overwrite that OS and make it Windows or Linux though it'll be crap. As it is said, it's a 500mhz machine. It isn't anything more complex than an PIC.

As for the original question:
If you have money to blow on buying a HDD for the PS2, why not get the newest gameshark which allows your PS2 to act like a media player (able to play mpeg, mp3, view jpeg, etc...). However, playing any exe file is impossible though.
It probably does run quite slow, however, the "official" minimum RAM needed to run XP is 64MB... Also, I'm not sure what type of RAM the 32MB is (possibly DDR, unlikely though).Also stupidegames since you have (well at least claim to) windows XP on your Ps2 does it (meaning windows) run slow? I was wondering because Windows XP requires 128MB of RAM (it's either 128MB or 256MB) when PS2 only has 32MB of RAM.
Correct me if I'm wrong, but I believe it's because even the older GM's have used DX for it's audio. And Winw (nor Linux for that matter) has DX.Why would the sounds not work with Wine though? Is it because it doesn't recognise their formats?
Edited by MatrixQuare, 18 December 2004 - 03:57 PM.
#43
Posted 19 December 2004 - 01:20 AM
#44
Posted 19 December 2004 - 02:45 AM
I wondered how some websites managed to get the GTA SA photographs on the website with such high quality too.
In San Andreas you can take pictures and save them to your memory card. You can then transfer the files from your memory card to your PC.
#45
Posted 19 December 2004 - 06:00 AM
i got windows XP running on my ps2 (yes it has a network adapter and a 30 gig harddisk), and there the USB ports work just fine (hell i can even run gamemaker games on there, although very slow, its a 300 mhz processor
and the main use for the USB ports is to
1. attach the headset to (socom2 etc)
2. eyetoy
but without modifications to the ps2, the usb port is useless, with or without gamemaker games, so this topic has no further use[QUOTE]
How did you insert windows xp on your ps2?
#46
Posted 19 December 2004 - 01:25 PM
#47
Posted 19 December 2004 - 04:30 PM
#48
Posted 19 December 2004 - 05:35 PM
Could you please point it out to me?
Timmins
#49
Posted 19 December 2004 - 05:41 PM
#50
Posted 21 December 2004 - 06:34 AM