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#21 grandhighgamer

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Posted 24 August 2006 - 04:05 PM

http://anim8or.com/scripts/index.html
If you use anim8or beta there is a script there to export to GM.
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#22 NEED HELP sorta

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Posted 05 September 2006 - 07:54 PM

Primitive

Primitive is a 3d modelling program that I created.
It is built for ease of use and simple controls.
It has mouse support and many other features such as texturizing your models.
It is made for placeing vertices one by one and createing models out of triangles.
You can go here for more information, a download link, and screenshots:
Topic

Thanks for reading.

Edited by NEED HELP sorta, 05 September 2006 - 07:54 PM.

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#23 brac37

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Posted 30 September 2006 - 09:09 PM

A very small tool, but handy for models saved by gamemaker. The commas in such file must first be changed into points before gamemaker can read it.

Download comma2point.exe
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#24 Master Xilo

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Posted 02 October 2006 - 10:31 PM

d3d_model_load_ext is a script for importing:
  • WaveFront .obj
  • Anim8or .vtx
  • C source files .c
  • DirectX files .x
  • 3D Studio ASCII files .asc
  • GameMaker .mod

3d models to Game Maker.
d3d_model_load_ext can read all vertex, texture and normals data. It has parameters to make it easier to use the model in GM.
You can:
  • flip the normals
  • mirror the texture coordinates
  • set a scale (because d3d_transform_add_scaling(xy,ys,zs) destroys the normals)

There's also a demo available.

d3d_model_load_ext

Edited by Master Xilo, 10 July 2012 - 08:56 PM.

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#25 OmicronGamer

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Posted 09 January 2007 - 08:44 PM

Modeler 2 - sequel to Omicron Modeler. Adds advanced functionality such as animation, lighting, materials, and culling.
Modeler 2 topic
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#26 Ruud v A

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Posted 04 May 2007 - 01:48 PM

I made Blender2GML, a python script for Blender that exports your model to gml code. It can also convert the gml to d3d.
Screenshot:
Posted Image

Link

Edited by Ruud v A, 27 June 2007 - 07:02 PM.

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#27 jack1993jack

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Posted 29 May 2007 - 04:38 PM

I made 3DX - an extension that lets you use gamemakers drag and drop to make 3D games:
Click Here
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#28 the_doominator

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Posted 02 June 2007 - 02:15 PM

Heightmap 2 Terrain

This is a free tool that takes a heightmap and colormap and makes it into a terrain file.

Also
-Wavefront obj Support
-Gm model support
-Heightmap & Colormap Creation

Topic URL
http://gmc.yoyogames...howtopic=290708

If you have any questions or comments, PM me.

Edited by the_doominator, 02 June 2007 - 02:16 PM.

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#29 Jesper

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Posted 07 June 2007 - 06:31 PM

Game Maker Bounding Box

With this tool you can easily create, scale, move, rotate and edit bounding boxes and bounding box faces. Then you can save them to a *.gmbb file, which you can then load in Game Maker, with the included scripts. The scripts are located in the file GmBB Scripts.gml. You can see how those scripts work in the file bbox_example_GM7.gmk.

Click to go to the topic

Edited by Jesper, 07 June 2007 - 06:31 PM.

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#30 supreme_boss

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Posted 16 July 2007 - 11:58 PM

http://gmc.yoyogames...howtopic=313790
this is a lib gex file i created for 1st person shooter games. its a beta version to see if its easy or not yet. theres not much to it... im not good at much explaining things.
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#31 Sinaz

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Posted 20 September 2007 - 11:11 PM

Project Dumont

Introducing a new .OBJ to GM model converter for the masses.
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#32 hanson

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Posted 06 October 2007 - 06:46 PM

3D collision checking

http://gmc.yoyogames...howtopic=329495

A dll I'm working on to perform 3d collision checking in GM games.
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#33 WarriorArtiste

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Posted 29 October 2007 - 02:57 PM

Here is a level creator I have created. The MLA format it uses can be opened up in Notepad.

http://gmc.yoyogames...howtopic=336322

Posted Image

It is not fully operational, and although there aren't any "glitches", there are somethings that will greatly inhibit your ability to create levels with the software, such as a non-adjustable screen resolution and not being able to modify more than 30 polygons...I will upload a hotfix soon...

Edited by WarriorArtiste, 29 October 2007 - 05:29 PM.

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#34 Andyops

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Posted 14 January 2008 - 01:08 AM

Height2Normal
Turns a Height/Bump Map into a normal map

GMC Topic
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#35 supreme_boss

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Posted 04 February 2008 - 01:05 PM

3D shape simulator
http://gm3d.org/foru...c.php?f=16&t=40
A good simulator were you can figure out some of the basics of the 6 actions.
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#36 EDGE

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Posted 27 April 2008 - 11:26 PM

I developed a 3D Level Editor titled LiquidLight that lets you create mostly outdoor 3d environments. It's recommended that you use GM7 for your games that use this.


You can find the topic about it here

Also check out the website here
Posted Image


Edited by EDGE, 04 July 2008 - 06:33 AM.

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#37 icuurd12b42

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Posted 23 September 2008 - 06:33 AM

Convert obj to gm native model files and fix obj and gm model lighting, scale, rotation, color and alpha for vertices and the likes

http://gmc.yoyogames...&...t&p=2866603
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#38 brett14

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Posted 10 November 2008 - 07:19 AM

I have made a 3d terrain editor that supports regions! It is titled Dark Region and the topic link is here: TOPIC LINK - if you like it please leave feedback, thnx
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#39 lionx_dagger

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Posted 24 November 2008 - 05:07 PM

3d Object Designer
Posted Image
Its a software to build object with use a basic shapes that game maker have after export we get a d3d_draw.. code in the txt file
http://gmc.yoyogames...howtopic=402756

Edited by lionx_dagger, 28 November 2008 - 10:40 AM.

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#40 Maarten Baert

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Posted 06 January 2009 - 08:47 PM

MAIN TOPIC

Model Creator for Game Maker (v5.0)

This program allows you to create 3D models for Game Maker. This is not the first version, it's just the first time I created a topic for it on this forum. Older versions can be found on the Dutch GMC: link.

Video toturial on YouTube: Modeling a chair
If you have no idea how to start, it is a good idea to watch this video first.

Posted Image
This is a screenshot of the main program. It shows the entire menu and two views.

Online documentation

The program is a lot easier to use than most professional modeling programs. It is meant for creating low-poly models (<1000 triangles) as Game Maker would slow down anyway if you tried to use models that are too complicated. However, it is perfectly possible to create high-poly models with it as well.

Download Model Creator v5.0 (1.75MB)

Features:
- Supports the GM model file format
- Supports File Association to open the models more quickly
- Supports triangles and all basic shapes
- Supports color, alpha and texture (with UV mapping)
- Supports lots of transformations to edit your models
- Supports undo/redo (up to 20 times!)
- Uses my calculator DLL for all user input (you can use expressions)
- Uses Max WinAPI for all popup menus
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