Posted 24 August 2006 - 04:05 PM
If you use anim8or beta there is a script there to export to GM.
Posted 05 September 2006 - 07:54 PM
Primitive is a 3d modelling program that I created.
It is built for ease of use and simple controls.
It has mouse support and many other features such as texturizing your models.
It is made for placeing vertices one by one and createing models out of triangles.
You can go here for more information, a download link, and screenshots:
Thanks for reading.
Edited by NEED HELP sorta, 05 September 2006 - 07:54 PM.
Posted 02 October 2006 - 10:31 PM
- WaveFront .obj
- Anim8or .vtx
- C source files .c
- DirectX files .x
- 3D Studio ASCII files .asc
- GameMaker .mod
3d models to Game Maker.
d3d_model_load_ext can read all vertex, texture and normals data. It has parameters to make it easier to use the model in GM.
- flip the normals
- mirror the texture coordinates
- set a scale (because d3d_transform_add_scaling(xy,ys,zs) destroys the normals)
There's also a demo available.
Edited by Master Xilo, 10 July 2012 - 08:56 PM.
Posted 02 June 2007 - 02:15 PM
This is a free tool that takes a heightmap and colormap and makes it into a terrain file.
-Wavefront obj Support
-Gm model support
-Heightmap & Colormap Creation
If you have any questions or comments, PM me.
Edited by the_doominator, 02 June 2007 - 02:16 PM.
Posted 07 June 2007 - 06:31 PM
With this tool you can easily create, scale, move, rotate and edit bounding boxes and bounding box faces. Then you can save them to a *.gmbb file, which you can then load in Game Maker, with the included scripts. The scripts are located in the file GmBB Scripts.gml. You can see how those scripts work in the file bbox_example_GM7.gmk.
Click to go to the topic
Edited by Jesper, 07 June 2007 - 06:31 PM.
Posted 29 October 2007 - 02:57 PM
It is not fully operational, and although there aren't any "glitches", there are somethings that will greatly inhibit your ability to create levels with the software, such as a non-adjustable screen resolution and not being able to modify more than 30 polygons...I will upload a hotfix soon...
Edited by WarriorArtiste, 29 October 2007 - 05:29 PM.
Posted 27 April 2008 - 11:26 PM
Edited by EDGE, 04 July 2008 - 06:33 AM.
Posted 06 January 2009 - 08:47 PM
Model Creator for Game Maker (v5.0)
This program allows you to create 3D models for Game Maker. This is not the first version, it's just the first time I created a topic for it on this forum. Older versions can be found on the Dutch GMC: link.
Video toturial on YouTube: Modeling a chair
If you have no idea how to start, it is a good idea to watch this video first.
This is a screenshot of the main program. It shows the entire menu and two views.
The program is a lot easier to use than most professional modeling programs. It is meant for creating low-poly models (<1000 triangles) as Game Maker would slow down anyway if you tried to use models that are too complicated. However, it is perfectly possible to create high-poly models with it as well.
Download Model Creator v5.0 (1.75MB)
- Supports the GM model file format
- Supports File Association to open the models more quickly
- Supports triangles and all basic shapes
- Supports color, alpha and texture (with UV mapping)
- Supports lots of transformations to edit your models
- Supports undo/redo (up to 20 times!)
- Uses my calculator DLL for all user input (you can use expressions)
- Uses Max WinAPI for all popup menus
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