Quick run-down of my kind of game: Sci-fi, platformer, shooter where you progress through different levels til the end.
I'm trying to come up with a nice level-selection screen idea but what I have has come up feeling empty.
The idea is that you're in a ship above a planet and you pick where to deploy your drop-pod onto the planet. Right now there is too much white-space and the selection icons on the map are hardly noticeable.
So I'm here to ask what you're preferred level selection menus in games or your games? I'm kinda curious to what goes into a good menu.