So after struggling to make my first game (which is really too big for first game)
I want to make something much more simple.
Random block of specific type appears on random coordinates in room.
For example. Fire block. From avaiable tools you choose item (water) to destroy it.
In meantime Ice block appears. If you press on it while your water tool is active, you will add hp to that ice block, which makes it harder to destroy. You need to choose icepick(?) to destroy iceblock.
Blocks appear pretty fast, so missclick could happen often.
I need help to think more items that can counter block, but would be anti-counter to other type of blocks.
[Block]------------Item which destroys block (item which aid block / other effects)
Fire - Water bucket (Molotov adds hp to fire)
Ice - Molotov(Water bucket adds hp to ice block)
Earth - Shovel. (Anti-Counter???)
Hole - Earth (shovel will add more hp to hole)
Void Player is stunned (dissapears automaticaly after some time)