I'm drawing a frame for a window system (rpg style) I only want to draw the frame 9patch style but only the frame so it's really 8patch ...
The two ways for this I'm looking at are:
Is there a big performance difference between using draw_sprite_ext... or creating a or drawing a primitive texture?!?
I may be wrong but I think the draw_primitive... may be faster... so the problem resides in another question.
for drawing a frame I need to set 22 points using pr_trianglestrip or 48 points using pr_trianglelist ((4 corners + 4sides)*3points).
What is best performance wise?!
Thank you for the help