I've been working on this game for a while and wanted to go ahead and link it on the GameMaker Studio forums.
Game Name: Blink the Bulb
Category: Action, Platformer
File Size: 16 MB
GM Version: GM:Studio
Download Link for Demo: Blink the Bulb Playable Demo
(as mentioned on the game's Greenlight page, the full version will eventually be posted for free if the game isn't greenlit. If greenlit, I plan on adding some additional features though.)
If you'd like to comment, criticize, or vote for the game on Steam Greenlight, here's the link:
Blink the Bulb is a 16-bit platform game styled after Genesis-era classics with added pseudo-random content for replayability. The game spans six holiday-themed worlds and features:
* massive, open levels to explore
* a day/night cycle that occurs between levels, altering enemy behaviors, minibosses, stage gimmicks, and obtainable items
* 20 different "passive" items to collect, with percent chance or cooldown-based effects such as: spawning zombies, increasing invincibility frame duration, creating a protective barrier of thorns, and preventing fatal damage
* 10 different "active" items that can be used at will, including a fire-spewing candle and a shooting star dash attack
Screenshots (see more and some gameplay videos on the Steam Greenlight page):
Edited by Tyro, 27 February 2016 - 06:02 AM.