Unfortunately this is all in the realm of product announcements and I am cannot do that just now, as part of the acquisition last year (and because PlayTech is a stock market quoted company) I am simply not allowed to - this is the same reason that I cannot do a roadmap at this time (until product is announced)
If PlayTech is what's stopping you guys from making announcements, maybe you guys could talk it over with them? The lack of transparency does feel really weird, especially compared with how talkative you guys used to be. Like mrd99 pointed out, Unity has a nice and clear roadmap right on their main site, listing out all the planned features, as well as noting whether or not they're on schedule, in danger of being late, or late. The whole thing feels very reassuring and honest - even when things on their roadmap are marked as late, it still feels like "okay, sure. It's late, but it's still up there, and they're admitting it's late. I'm sure they're getting the feature finished as fast as they can." Compared with how things are run here....where we had a roadmap, but it disappeared. I could have sworn GMS2.0 was scheduled for release last year, but I have no way of knowing without digging around. I could have sworn you guys said "we're going to fix the IDE and the room editor in this version!!" like two years ago, but without a roadmap who knows?
I can see PlayTech wanting you guys to make sure everything is just so with GMS2.0 before you unveil it, but it feels like it's been a long time since we've heard anything. A simple skeleton of a roadmap would do wonders for my confidence in GameMaker's future. For what it's worth, because of the lack of info, I've been learning Unity in my spare time, and plan on switching over as soon as my current project is finished. I've been with GM forever, but Unity is a nice engine, too, and they've got their plans laid out for me in a way that reassures me that they'll deliver on those promised features in a timely manner.
My two cents, given to you guys because I've been using GM for over ten years now, and everyone at the YoYoGames staff have always come off as pretty good people to me. I hope you guys get everything sorted soon, and release something amazing.
Edited by jimthegreat1012, 16 February 2016 - 09:27 PM.