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Flox: Creating a Backend for GameMaker (Pt.1)

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#1 Nocturne


    Nocturne Games

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Posted 22 June 2015 - 08:48 AM



This weeks tech blog is the first in what we hope will be a long list of tech blogs written by guest writers from the GameMaker community. To get the ball rolling we have invited Ryan Loader to talk about how he created the fantastic Flox extension for GameMaker...
I've been working (for a while now!) on an extension for GameMaker: Studio called Flox GM. It simply allows GameMaker developers to use the Flox back-end, which includes things like analytics, leaderboards, cloud data, logging, player authentication, all in a really easy to understand API. This is an important library for GameMaker! I've seen a few leaderboard extensions, one good analytics extension, a couple for saving key-values in the cloud, but none that can offer all that and player auth and handle loads of traffic!




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