Jump to content


Photo

Game Dev Diary (Pt.2) - Organising Chaos


  • Please log in to reply
4 replies to this topic

#1 Nocturne

Nocturne

    Nocturne Games

  • Administrators
  • 25708 posts
  • Version:GM:Studio

Posted 16 March 2015 - 02:29 PM

https://www.yoyogame...m/tech_blog/106

 

In last weeks tech blog I went into some detail about the creative process behind making a game, and came to the conclusion that I wanted to make an action rogue-like (ARPG) in the style of the classic Gauntlet. So, I have my design brief with a list of things that I want to achieve and at the top of the list is the procedural creation of dungeons for our player to explore...

 


  • 5

U1FVsm3.png

40799.png


#2 PoweredByC0ffee

PoweredByC0ffee

    Kitteh

  • GMC Member
  • 310 posts
  • Version:GM:Studio

Posted 16 March 2015 - 02:49 PM

Amazing read! 1/1


  • 0

I'm kewl


#3 Barvix

Barvix

    Legend Of Carrot

  • GMC:Member
  • 1019 posts
  • Version:GM:Studio

Posted 17 March 2015 - 11:45 AM

After reading the first one I've been waiting all week for this, and I wasn't disappointed!



#4 RujiK

RujiK

    GMC Member

  • GMC Member
  • 841 posts
  • Version:GM:Studio

Posted 17 March 2015 - 03:26 PM

Man, your visual debugging is head and shoulders above.


  • 0

#5 Forester

Forester

    The One And Only Enragement Cat

  • GMC Member
  • 412 posts
  • Version:GM:Studio

Posted 17 March 2015 - 04:09 PM

That spelunky lesson thing was awesome.. :D My knowledge hath increased..


  • 0

gg guys - wp

Forester.jpg
soundcloud - twitter - facebook - ask.fm - advc