A morbid text adventure.
Welcome to Limbo, where you awaken in a white misty room. In front of you are two clocks, and their misaligned ticking is driving you insane. Roam the halls of limbo as you do your best to feel redemption for your actions, where you'll die in different ways and where death isn't what it seems. Become confused as the game offers you almost no clues nor do the clues that it would have given made sense nor helped you discovering what to do next. sorry. Next time I'll try to have more free time to actually implement more contextual gamplay.
But give it a go; maybe you'll like it, maybe you'll hate it, maybe you'll get confused, maybe all of the above, maybe you'll even manage to win!
I quite liked the idea of this game, so maybe I'll remake it later. Let me know what you think and I'll take it into consideration if I further develop this.
I'd provide screenshots but there isn't much to look at:
Edited by mr magnus, 27 January 2015 - 12:56 AM.