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[Sound effects] 8bit platform library


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#1 jobro

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Posted 23 November 2014 - 05:29 AM

New 8 bit platform sound effects library is now available in the marketplace.

 

it contains so far 3 categories of sounds:

  • Jumps
  • Collectibles
  • Powerups

Each category consists of 4 variations, each with 16 sounds.

 

This is currently under development, and thus has a nice 75% discount on it.

 


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#2 HopelessComposer

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Posted 23 November 2014 - 11:46 AM

Uh...do my ears deceive me? Or are you really planning on charging $20 for a bunch of sound effects you ripped from bfxr? = \

Do you do SNES sound effects? That'd be something I'd be interested in, actually...


Edited by HopelessComposer, 23 November 2014 - 11:48 AM.

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#3 jobro

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Posted 23 November 2014 - 12:57 PM

First of all, I'm planning to expand this way more than it is now. Not just with sounds, but also with 20-30 proper songs to be included.

 

And let's not forget that I've spent around €2000 on my gear and instruments that I'm using to compose my sounds with.

 

And when it comes to SFXR I'm using it for a starter. But this is just to get the library started. I'm gonna recreate those 192 sounds though with the gear I've bought. :D


Edited by jobro, 23 November 2014 - 02:28 PM.

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#4 HopelessComposer

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Posted 23 November 2014 - 07:41 PM


And when it comes to SFXR I'm using it for a starter. But this is just to get the library started. I'm gonna recreate those 192 sounds though with the gear I've bought. :D

Okay, it's great that you plan on upgrading these sounds later on. But that doesn't change the fact that you're charging for something that anyone can get for absolutely free if they know where SFXR or BFXR is. I'm not a fan of how your video says "thirty years of sound design experience!", like it took any work to make these sound effects, when all you did was record easily made sound effects using a free (and extremely over-used) sound-effect generator. It seems dishonest, to be blunt.

 

And again - can you make SNES sound effects? I'd imagine you could, with all the gear and equipment you have. I'd be interested if you started offering those.


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#5 Smarty

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Posted 23 November 2014 - 11:04 PM

Hahaha... You're kidding, right?

 

Not sure what's funnier - two thousand euros of equipment to create the exact kind of sound that synthesis programs can generate for free, flawlessly, or hitting the randomize button on SFXR a bunch of times, saving all output, and then calling it the work of a skilled sound designer. And then charging for it.

 

So I am guessing you mean to criticize the quality of the resources currently being listed?


Edited by Smarty, 23 November 2014 - 11:22 PM.

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#6 jobro

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Posted 24 November 2014 - 01:51 AM

Hahaha... You're kidding, right?

 

Does it look like I'm kidding? :) I didn't lie when I said I've invested around €2000 in my studio gea.

 

Gear2.jpg

 

Gear3.jpg

 

Gear4.jpg

 

SNES sounds shouldn't be any problem to come up with.


Edited by jobro, 24 November 2014 - 02:24 AM.

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#7 HopelessComposer

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Posted 24 November 2014 - 02:54 AM


SNES sounds shouldn't be any problem to come up with.

Great to hear. If you can recreate a few of these sound effects, I'd love to hear them:

http://youtu.be/BAnsJUByaWk?t=39s

 

I need these types of sounds for my game, so if you can create them somehow, we can probably work something out. =)


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#8 jobro

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Posted 26 November 2014 - 03:17 PM

Will take a look as soon as I have some free time.

 

 

 

ripped from bfxr

 

I pay for all my software I use, I even went so far and asked the author of Sfxr and LabChirp if they had means to accept donations so I can use these softwares commercially, unlike most of you guys prolly just rip the sounds and give some credit. :lol:

 

In other words: SFXR and LabChirp donated for, so that's not any big issue which software I chooses to create my sound effects with.


Edited by jobro, 26 November 2014 - 03:28 PM.

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#9 jobro

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Posted 02 December 2014 - 05:52 AM

Updated to version 0.5. New sounds added:

 

128 sounds of broken blocks, sounds like glass and stone.


Edited by jobro, 02 December 2014 - 02:13 PM.

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#10 HopelessComposer

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Posted 20 January 2015 - 05:28 PM

You get around to the SNES sounds, yet? I know, they're pretty hard to make by hitting randomize in bfxr, but...

Just kidding. Those sounds are pretty tough to make. I haven't met anyone who can make them yet.


Edited by HopelessComposer, 23 January 2015 - 10:24 AM.

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