Hello GMC. I have been messing around with some random terrain features in Game Maker, such as polishing it up and adding caverns as well. However, I realized that even while deactivating the instances outside the view, there was still some significant lag. So I thought, could this be done using tiles?
I tried to recreate my terrain generation using tiles, so I basically changed "instance_create" to "tile_add". And, the basic generation works, but now I am questioning whether I'll actually be able to implement all the features I need, such as creating/destroying tiles, collisions/movement, etc.
I'd appreciate anyone's input on whether these features could be achieved, or any alternate routes to take.
BTW I'm using GM 8.1 Lite
Edited by d2theRizzle, 24 July 2013 - 11:28 PM.