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Sound Problem In Gm 8.1


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#1 Cokie0verlord

Cokie0verlord

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Posted 11 July 2013 - 01:58 AM

Hey guys,

 

So I'm trying to get sound into my game now and I'm running into the problem where my background music stops playing as soon as any sound effect plays. 

 

I'm using the built in sound function during the creation event inside an invisible persistant object for the background sound. I've tried both mp3 and wav files and I get the same result.

 

I tried using the SuperSound and SG Audio dll system but I couldn't figure it out. 


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#2 Cokie0verlord

Cokie0verlord

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Posted 11 July 2013 - 02:49 AM

Ok so it turns out it's the music files themselves causing trouble. Does GM have a size limit for sounds? Could that be causing the game to hiccup during play? 


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