(This topic is for feedback purposes)
This is my project, Defend the Homelands, a simplistic 3D RTS about defending your homeland against Foreign invadors, not very creative, but i hope the execution is good. Game was built entirely from scratch and done in 10 hours :D! The focus of the game was on simplicity and quick decisions, do you quickly buy another lumberjack, or do you invade before you get invaded?
Not gonna lie, i was hoping to get more done, found myself a little rushed, and thus didnt get the chance to implement 75% of what i planned. Gameplay is limited but it works, i hope the vibe is nice though :3! I also didn't get a good chance to run through and optimise everything so some ofthe 3D stuff might be quite slow, i recommend playing in slow mode (click yes at start) if you have an average PC.
W, A, S, D - Camera
Right click - Rotate Camera
Click buttons to train units
The point of this game was to keep it simple, rather than controlling units, you just choose which units you have and they will go and get on with their jobs, You control the Orange town center, your job
is to destroy the enemies town center before they destroy yours, by clicking the 4 buttons below, you can spawn Lumberjacks, Miners, Soldiers and Giants. Each costing a different amount of resource.
Resource is collected by LumberJacks and miners, and Soliders/Giants are used for fighting. (Resource is generic and combined into one count.)
Quick to train, cheap however does not yield much resource. Between 6 and 10 per trip. Tree's have between 15 to 30 resource, once a tree is chopped, it will dissapear after 5 seconds so you can only maximise
a tree's yield if you have multiple lumber jacks per tree.
Miners take longer to train and cost much more to begin with, however as tree's start to get cut down and lumberjacks need to travel futher, rock supplies tend to be more sustaining, they may take longer
to mine however miners will bring back a good resource yield per trip which will allow for a quick boost in your resource total.
Simple soldier unit, doesn't have much health, will be able to inflict some damage on Enemy town center however town center defenses will quickly kill these people. Faced against another soldier, it is a 50/50
chance of survival, No doubt they will come out injured.
Powerful unit however expensive to train and will die quickly when under attack from multiple soldiers.
(Image is out of date but its one of the best i have)
My Game is done! Included coloured and grayscale version, just because i like the coloured version:
Download GrayScale (one that matches Handicap) Version: https://dl.dropboxus...s_GrayScale.zip
Edited by MishMash, 01 May 2013 - 03:14 PM.