TBGrid Movement - Turn based grid movement!
Allows you to set up grid based movement for player object and enemy/monster objects easily!
Tested and works for GM8 Pro and I think it will work on other versions too. Please tell me if it doesn't work on other versions.
There are three types of GML scripts on this system:
tbgrid_init(); //Intialize the system. tbgrid_movement(speed,snap,type,target.x,target.y); //Place turn based grid movement on the object. tbgrid_mob(); //For "mob" types.
An Example is provided when you download the scripts.
Open the = READ ME PLEASE =.txt file for more info and a guide on how to use the scripts!
Edited by NightGrader, 15 April 2013 - 01:06 AM.