Jump to content


Photo

3D Animation


  • Please log in to reply
3 replies to this topic

#1 The Scorpion

The Scorpion

    GMC Member

  • GMC Member
  • 428 posts
  • Version:GM8

Posted 15 March 2013 - 10:41 PM

3D animation
from 3DMax11 to GM



Hello there, I've been able to build a 3DMax 11 MaxScript that exports the animation to a 3DD file.
GM can load a 15 frames animation of 780 triangles shapes in less than 0.45 sec (my machine result).

Check it out!

>>Download link<<


How to use ?

Once you end your animation in 3DMax 11, select you object, press [MaxScript>>Run Script] select 3DD exporter, choose the export file directory. Done. use the GML code provided in the Example to load your animation.

Edited by The Scorpion, 15 March 2013 - 10:43 PM.

  • 0
SE3, 3D model, animation and scene maker. link
Blender/3DMAX7 Animations to GM link
3D Animation 3Dmax11 to GameMaker link

#2 icuurd12b42

icuurd12b42

    Self Formed Sentient

  • GMC Elder
  • 18181 posts
  • Version:GM:Studio

Posted 16 March 2013 - 02:59 AM

Neat, just a tiny concert of using an array there for the vertices.
  • 0

gmcbanner.pnggmcbanner_tools.png

ICU Live Tutoring Through Slack or Skype | My Tools Page follow.png

I FRANTICALLY MADE MY 18000 POST TOPIC BEFORE MIKE ANNOUNCED A DELAY...
Now I'm squirming not to hit that reply button


#3 The Scorpion

The Scorpion

    GMC Member

  • GMC Member
  • 428 posts
  • Version:GM8

Posted 16 March 2013 - 10:14 AM

Neat, just a tiny concert of using an array there for the vertices.


yes, I tried lists, and grids. The best results come with arrays (in terms of speed of importing). Try and change it and see the results yourself ;)
  • 0
SE3, 3D model, animation and scene maker. link
Blender/3DMAX7 Animations to GM link
3D Animation 3Dmax11 to GameMaker link

#4 icuurd12b42

icuurd12b42

    Self Formed Sentient

  • GMC Elder
  • 18181 posts
  • Version:GM:Studio

Posted 16 March 2013 - 10:47 AM

Neat, just a tiny concert of using an array there for the vertices.


yes, I tried lists, and grids. The best results come with arrays (in terms of speed of importing). Try and change it and see the results yourself ;)/>


I know, I mean look the stuff I done related to loading models. Watch when you get those large models though. temporary ds_lists would do the job without hitting that 32k limit but slower to load. end with a array of models, that is proper.
  • 1

gmcbanner.pnggmcbanner_tools.png

ICU Live Tutoring Through Slack or Skype | My Tools Page follow.png

I FRANTICALLY MADE MY 18000 POST TOPIC BEFORE MIKE ANNOUNCED A DELAY...
Now I'm squirming not to hit that reply button