-Myriad of small bug fixes and tweaking
-Snakes start slow and speed up
-A new cheat: 'L' gives another life
-New exclamations for snake and stork deaths
-Score system, including the multiplier mechanic
Eating a different plant than the one before will add to your score multiplier, max of 4. Every ten seconds you lose part of the bonus, and if you don't have one you will start leaking score, to fix that just eat another plant. Dying resets multiplier.
In next update after 10 seconds the whole multiplier is lost. Then in another ten seconds you start leaking score.Update log
-more tweaking and bugfixing
-When losing score multipier you now lose all of it.
-Particles for leaking score
-Water splash particles
-Dying now takes away 750 points
-New cheat "i" makes you invincible as if you just died
-New cheat "m" spawns a mate next to you
-A mode for cheating/play testing
-Crocodiles! the last tier of predatorUpdate log
-Fixed a couple snake things
-Now press enter to play instead of clicking on turtles
-Fixed the credits
Snakes used to go off in the wrong direction for a moment before coming after you, and it was impossible to lose besides trapping them or running them into a mate. Now it is actually possible to simply get far enough away that they give up!Update log
-Other small turtles now worth 250 points, times your multiplier
-Improved snakes again
-Includes the ability to:
go fullscreen, turn off text exclamations, choose to use WASD or arrow keys, and to turn on cheats (which de-legitimize your score)Update log
-Lots of sounds (but not them all, no music yet either)
-New option: show fps
-Control scheme chosen by which button you first press
-Drawing info like lives/score multiplier after pausing
-gore particles for other turtles
-Crocs buffed, don't completely tire out anymore
-Water plants more common
-At stage 3 score starts slowly dropping, drops faster the longer the game goes on.
-At stage 3 normal plants are worth just enough to counteract the score loss over time, however water plants are now worth 500 (times the multiplier)Update log
-Experimental intro tune
-Option to mute all sounds or just music
-Crocs now eat snakes if they run into each other, which should add a little more tactical depth to the game. Firstly, it's another way to trap snakes chasing you at stage 1, much like the bogs. Secondly, you can trick a croc into eating a snake instead of you at later stages.
-new field plant
-multiplier now only goes up if the plant your eating is different from the Two previous ones. (The original suggestion)
-score now shown on screen, along with the score gained or lost from the last thing that changed the score.
-Time is ticking as an adult to find a mate, your score reaching zero means death. (actually probably unlikely to happen)
-Rearanged menu to more logical layoutUpdate log
-First song "The Escape", made by me. Currently plays upon growth to stage 2
-Improved stork sprite scaling while flying
-Being partially covered by a mate protects you from stork attacks
-Crocs now move idly while in their passive state
-Mapped spawn mate cheat to J
-M now cycles through sound options
-Pressing M before going into the main menu mutes the game
If you like the game so far, tell me about it!
Edited by Sudden62, 17 March 2013 - 03:46 AM.