thank you for making the update so we can move the ads.
I'm still a bit confused, trying to get things scaled right. I have a 800x480 room, my ad is (supposed to be) 320x50 but it's coming up
quite a bit larger (still) .. in the top left corner of 0,0 it comes up fine.. (albeit large.. about 1.5 times) when I move it around to the bottom right corner at 480x430 it is way cut off (the one that works would be more about 320x400.. if x is enlarged by 1.5, Y doesn't seem to be the same is it's coming up at 80 from 50..though I am NOT good at math!! ) ..essentially I just need to understand how to scale it down properly...
how do I properly do this?
Do I use ads_get_display_width(0), 0, 0); INSTEAD of ads_enable or do I use it inside ads_enable, or paired, or how?
btw, found a code that will immediately break yoyorunner and crash the game :
ads_move(display_get_gui_width() - ads_get_display_width(0), 320, 50);
Edited by WWAZman, 21 September 2012 - 10:51 PM.