Computer Science Degress / options
Posted 06 September 2012 - 04:34 PM
I Started AS level (yr 12 in UK, 2nd last year of school) this week and i was wondering what sort of Courses / Universities people who have done degress related to programming or maths have been to. I have had help in the past from guys here on the GMC who are really good at Maths like Tepi, TheSnidr and Iccurd and i was just curious to know what sort of path you guys took as i need to decide what sort of path to follow relatively soon. Im currently studying Computing, Maths, Furthur Maths, Physics and Geography as A levels (idk how similar this is to systems in other countries but i can't imagine its too different.)
What im really asking is what would be people's recommendations for Degree's to take, i have looked into some Computer science degrees and they seem to not be at a hugely high level in general, I Already know a fair bit of Java and C++ (However not any graphics libraries which is what i really want to learn with both of those.) And i want to go to University for the experience and lifestyle however im a littler unsure about the best bet with Degrees, what i've heard is that Game Design degrees seem to not be recommended. I Would also say that from experience with Game Maker that i understand the logic of how to make a game and i could apply that to whichever language that i learnt. A Degree would also provide a fallback and ability to get another job if necessary.
Anyway thanks guys for reading this, i really appreciate any help, I Just prefer asking advice from physical people who have undertaken similar desires and people who i would assume have a similar start as i do (mainly to do with GM) as i find statistic websites / University website pages to be misleading or not quite portraying everything involved.
Posted 06 September 2012 - 04:43 PM
If you really want to get a job with programming, sure, go ahead, go to more school and get a proper degree. If you only want to make cool stuff as a hobby like me, I'd suggest reading around on EuclideanSpace.com!
Thanks, now I'll let the pros speak
Posted 06 September 2012 - 04:53 PM
Edited by Moogle-Girl, 06 September 2012 - 04:54 PM.
Posted 06 September 2012 - 04:56 PM
And I don't need to study for it because of my GML.
But I suggest that you study more computer things. I don't know anything about university and college, but I think there is something that talks about the deep codes and programming and codes and so...
Posted 06 September 2012 - 05:04 PM
I'm sure that's something you can also learn on your own, if you have the patience and right material.
As of now, Game making remains to be just an awesome hobby for me. Programming, however, landed me a job as a Java developer.
Posted 07 September 2012 - 12:16 AM
Posted 08 September 2012 - 04:24 PM
If you're going to be learning other languages and need something like OpenGL, then you need to know Matrix Algebra (or you could simply find a library that does it for you lol). I learned everything I needed in Matrix Algebra by myself from the internet. I usually just look at examples on the internet and I dissect them and then I play God and put it together on my own.
I am also going to be going for a Computer Science degree, and it seems easy to me too, as I have 6 years of experience under my belt before I even started courses. If possible, see if you could test out of some courses (which is what I did for a few) and possibly try going for a double major or get a minor while at your University so you make good use of your time. I think a degree in Math is kinda pointless, not much you can really do with it other than to teach it. Engineering sounds like a neat thing to combine with Computer Science (though not always good if you want to solely go for game development), but I myself am combining Computer Science with Economics. Most Computer Science courses still have courses that you won't be familiar with, like OS courses or courses where you'll be using Assembly languages.
Hope that helps.
Edited by daspirit, 08 September 2012 - 04:26 PM.
Posted 10 September 2012 - 05:48 AM
Posted 13 September 2012 - 08:55 PM
Edited by Slasher_X, 13 September 2012 - 09:25 PM.
Posted 04 October 2012 - 08:42 AM
I just got into GMC, but it's always been a dream of mine to be able to become a game designer/creator. I started in making music for games for a few Indie-based developers, and ever since I've been hooked on learning to create games.
Edited by SariusGames, 04 October 2012 - 08:43 AM.
Posted 20 October 2012 - 07:01 AM
When he gets to me he goes: Carlos has a masters in CS. I swear I grinned so awkwardly I looked like the Joker...I don't have a degree. The thing is, they were so blown away by my portfolio during the interview they didn't even bother asking me what my education was. Among other things I showed them during the interview I actually googled "OITS GameMaker", went to my forum post here on the GMC, and downloaded my project to show him how I could build tools out of anything.
He said "well...****!"
At least in web development creativity goes a looooong way. I can't speak for game devs, but I'd imagine it's even more important for game development lol.
That being said, school is invaluable. While you're in school: soak up as much as you can, network with students/professors, and slowly build up a kickass portfolio of games.
Just figure out what you want to do...if you just want to develop games and thats it maybe Computer Science might be a good fit. If you want to eventually start your own game dev company or otherwise go beyond game development, business would probably be a better fit.
It's 2012, if you are really passionate about game development you'll eventually learn what you need from the internet anyways.
Since it's already your hobby, you might find yourself getting ridiculously ahead of your CS specific classes, simply because you apply everything you learn in class at home. If you DO do CS, just stick through it...I hear some of the more advanced classes are awesome!
Edited by OMGCarlos, 20 October 2012 - 07:12 AM.
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