sprite_save() failed - no bitmap data available Has anyone else been getting this error?
The sprite exists, beforehand, so I do not think that is the source of the fail.
I've also seen another major error:
I have been able to save sprites added from the Internet (e.g. https://www.google.c...srpr/logo3w.png ) but the colors are messed up!
Here is an original image, from the web:
And this is the image after downloading it through GM:Studio's Asynchronous functions and sprite_save()ing it:
This switches the image's red and blue values for each pixel.
Edited by JRA, 12 October 2012 - 08:56 PM.