I have a pause function in my game, whenever global.paused is set to true, the player cannot move, enemies cannot move, projectiles stop, etc.
However, I cannot figure out how to get objects set on a path to resume in the same point they were when the game was paused. How do I fix this?
How to pause a path then resume in the same point?
Started by Peter Porky, Aug 20 2012 05:05 AM
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