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Update 342 Crashes Kindle Fire


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#1 laffertyrh

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Posted 17 August 2012 - 04:12 PM

Kindle Fire issues...
Creates APK. Installs fine on Kindle. When I go to launch the program it crashes. Sad face. Back to 305 I go.
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#2 Jobo

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Posted 17 August 2012 - 04:25 PM

It's probably something in your game (what size are your texture pages?) and not in Studio...
There are limited VRAM you know

Edited by Jobo, 17 August 2012 - 04:25 PM.

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#3 laffertyrh

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Posted 17 August 2012 - 04:29 PM

It's probably something in your game (what size are your texture pages?) and not in Studio...
There are limited VRAM you know

Everything is working fine on 305.
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#4 laffertyrh

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Posted 17 August 2012 - 04:43 PM

Yup texture size issue. Although the texture size worked in 305 it crashed the Kindle in 342. Lowering the texture size worked. Thanks!
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#5 Mike.Dailly

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Posted 17 August 2012 - 05:42 PM

There was a bug before where everything was being downsized - and it shouldn't have been. Now that it's not, chances are your trying to create a texture that's just too big and it dies. We'll look to add "auto-downsizing" when it can't make the desired texture size, but that's not there just now.
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