Kindle Fire issues...
Creates APK. Installs fine on Kindle. When I go to launch the program it crashes. Sad face. Back to 305 I go.
Update 342 Crashes Kindle Fire
Started by laffertyrh, Aug 17 2012 04:12 PM
4 replies to this topic
#1
Posted 17 August 2012 - 04:12 PM
#2
Posted 17 August 2012 - 04:25 PM
It's probably something in your game (what size are your texture pages?) and not in Studio...
There are limited VRAM you know
There are limited VRAM you know
Edited by Jobo, 17 August 2012 - 04:25 PM.
#3
Posted 17 August 2012 - 04:29 PM
Everything is working fine on 305.It's probably something in your game (what size are your texture pages?) and not in Studio...
There are limited VRAM you know
#4
Posted 17 August 2012 - 04:43 PM
Yup texture size issue. Although the texture size worked in 305 it crashed the Kindle in 342. Lowering the texture size worked. Thanks!
#5
Posted 17 August 2012 - 05:42 PM
There was a bug before where everything was being downsized - and it shouldn't have been. Now that it's not, chances are your trying to create a texture that's just too big and it dies. We'll look to add "auto-downsizing" when it can't make the desired texture size, but that's not there just now.
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