Some walls won't draw (HELP)
Posted 10 August 2012 - 08:41 PM
Posted 10 August 2012 - 09:11 PM
In the draw event. Also, you may have the *visible* box unchecked.
Posted 10 August 2012 - 10:27 PM
Posted 11 August 2012 - 02:42 AM
Sorry, the invisible walls happen in room3. what's happening is, i have a basic wall object that draws with d3d_draw_wall(x1,y1...), and wall objects (vertical and horizontle) that define x1,y1, etc. and have the basic wall obj. as it's parent. now, in room3, i have made the level by placing the walls (much like Mr. Mark Overmars's fps tutorial). when i run the game (multiplayer), the basic level walls are drawn. however, the walls in the center of the big room don't show up. the thing that puzzles me is that the walls that are drawing and the walls that don't draw are the same object with the same properties. can you help me solve the problem now? if you need more info, please ask me to provide it. thank you.
Some more information would be nice, like which room(s) this is happening with, and which walls exactly are invisible. I don't really feel like scanning the entire project file for deeper potential issues, especially since I can't test the game to begin with.
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