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protection against decompilation


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#1 gtagamer

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Posted 10 August 2012 - 05:51 PM

Hello, I made a game and shared on a website
but they decompiled my game and now they are using my gmk file
what can i do against decompilations? is there any software against it?
I am using gm 8.0

Edited by gtagamer, 10 August 2012 - 05:51 PM.

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#2 Nocturne

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Posted 10 August 2012 - 06:08 PM

Not a lot you can do... There is an obfuscator (http://gmc.yoyogames...howtopic=373402 ) and an anti-decompiler (http://gmc.yoyogames...howtopic=422511 ). For 8 and (I think) 8.1 these are great tools!
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#3 mrpeanut188

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Posted 11 August 2012 - 01:01 AM

For 8 and (I think) 8.1 these are great tools!

I haven't seen many cases of 8.1 being decompiled.


there is an obfuscator...and an anti-decompiler...

So, you might be thinking, which one to chose, well an obfuscator makes it so when decompiled, it is a non-understandable jumble. The folders are tampered with, every thing re-arranged, while an anti-decompiler stops this. I think they are compatible with each-other, but you have to obfuscate first I think. However, for studio these are not widespread, and HTML5 games are very easy to crack open.
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